Changes

Shrine maiden

125 bytes added, 20:30, 18 June 2023
| creature_tl=3
| creature_cat=Angelics
| creature_disp=[[Factions|Faction:]] [[Heaven, Ltd.]]
| creature_ac=C1
| creature_ps=100%
* This technique is an '''Angelic power''' which requires '''2 AE''' to cast.
* This technique can be aimed at self, or at any other creature in the room. It requires no accuracy check; the technique always succeeds.
* Upon casting the spell, the targeted creature will instantly heal 30% [[Pain]], [[Limb health|4 HP per limb]] on all limbs, close 2 random open [[wounds]](prioritizes DWs first), and heal 2 random [[fracture|fractures]].
=== Light ball ===
Equipped weapons:
* Holster 1: [[Beretta 8045 Cougar]] (8+1 /8, 9x [[.45 ACP]], Standard JHP)- IS 3** Combined effects: 1.8x damage against unarmored ACs, 0.5x damage against armored ACs, FT +1* Holster 2: [[Gohei]]- IS 1
Inventory:
Within the angelic hierarchy, they are '''C-rank''', above [[angel|angels]] and [[pterolykos|pterolykoi]], placing them at the same level as [[guardian angel|guardian angels]] and [[feathered serpent|feathered serpents]], and under [[seraph|seraphim]] and [[colossus|colossi]].
The process of how a human someone can become a shrine maiden is explained in the [[Shrine maiden#Becoming a shrine maiden|section below]].
Shrine maiden work is classified into one of three broad categories; shrine management, store duty, and missionary duties. Any shrine maiden can be reassigned to one or the other at any given time, and personnel is constantly rotated to keep them moving between assignments. Each shrine maiden is assigned to a 'home' shrine, which in turn means that the corresponding town becomes their town of residence.
Bureaucrat, administrator
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