Difference between pages "Hebizuka's Favors" and "Favors"

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#REDIRECT [[Hebizuka's Favors]]
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Calling in one of '''Hebizuka's Favors''' is an ability that can be performed by a '''player''' character.
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== Use ==
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Hebizuka's Favors are a flavorful name for an "edge" mechanic. The purpose of a Favor is to change an outcome that would normally be decided by rolling dice, typically in your favor.
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* All characters can hold a maximum of '''3 Favors''' and start with the maximum number.
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* Certain [[Character traits|traits]] can change the number of Favors you start with.
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* If your character has less than their maximum number of Favors, they '''automatically regain 1 Favor on [[Daily Reset]]'''.
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=== When to call in a Favor ===
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You can call in (or "burn") a Favor to perform any of the following:
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* '''Do-over:''' After making an attack roll, reroll a string of attack rolls (including any applicable multi-projectile checks, shrapnel checks, etc.)
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* '''Mulligan:''' After making an attack roll, change a single attack roll to a solid hit. Any multi-projectile checks, shrapnel checks, etc. do not change.
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* '''Ninja step:''' Skip a Stealth Cover check and guarantee a success
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* '''Retreat:''' Skip an Escape check to guarantee a success
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* '''Hunter's call ([[Hunting]] skill)''': Reroll a meat harvest check
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* '''Brass finder ([[Handloading]] skill)''': Skip the roll to find spent cases/hulls; the first 50 in the room are guaranteed. If less than 50 are in the room, they are all guaranteed.
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* '''Strike the earth! ([[Mining]] skill)''': When mining ore patches, the current room gains a '''second''' ore patch. Use the same rarity as the first to generate.
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* '''Silver tongue ([[Negotiating]] skill)''': Reroll a Negotiation check and keep the best result.
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* '''Back to life ([[Repairing]] skill)''': Choose one:
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** Reroll a Zero Condition repair check and keep the best result
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** Double the effect of a standard repair
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* '''Designated healer ([[Healing]] skill)''': Choose one:
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** Skip the success check when using a [[Crafting items|Rag]] to heal a wound
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** Gain +1 bonus HP to all limbs when using a [[Meds|FAK or FSK]], on top of the existing skill bonus.
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* '''Dodger's gadget ([[Evasion]] skill)''': Change a single Dodge roll to a success.
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[[Category:Abilities]]
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Latest revision as of 02:38, 4 October 2023