10x24mm Caseless

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10x24mm Caseless
10x24mm Caseless.jpg
Game information
All information listed assumes Standard FMJ (Reg/SP/FMJ)
Category (R)ifle caliber
Recoil level 2
Cost per round Parallar symbol.png 40.00
Weight per round (units) 0.01
Quantity (retail box/bulk can) 50 / 1000
Damage tables
Type LDV C1 C2 A1 A2 A3 A4 A5
Bullet +5 225% 203% 180% 146% 113% 56% 17%
Handloading information
Primer type N/A
Powder type N/A
Projectile type .400, 210 grain (*)
Cost per case N/A
Standard load (SP) N/A pwdr
Cold load (-P) N/A pwdr
Hot load (+P) N/A pwdr
Super load (+P+) N/A pwdr
Real world information
Ref. barrel length (inches) 9.7" (M41A)
Muzzle velocity 840 m/s (2756 ft/s)
Muzzle energy 4801 Joule (3541 ft-lbf)
Country of origin United Americas.png United Americas
Year 2171


10x24mm Caseless is a type of ammunition for firearms. It is considered to be a (R)ifle caliber, although a very special one.

This cartridge was designed for the highly advanced M41A Pulse Rifle, perhaps the rarest production weapon in the Mazes. Like with 4.73x33mm Caseless, this cartridge requires specialized, dedicated machinery to produce. Although ammo factories do produce regular batches of ammunition, they are both rare and relatively small; no more than a few thousand rounds per year.

10x24mm is pronounced ten by twenty-four millimeters.

This caliber may also be referred to as 10mm Caseless or simply 10x24mm.


Notes

10x24mm Caseless ammunition cannot be handloaded or disassembled. Due to the caseless nature of the cartridge, there is no traditional case or powder; the 'brick' is a block of solid propellant that is disintegrated upon firing, propelling the bullet it contains forwards.

The projectile listed in the infobox (.410, 210 grain) is only provided for informational purposes (in particular, bullet weight), and cannot actually be obtained, as that particular type of projectile is not used in any other caliber of the game.

Tips for Game Masters
The Pulse Rifle and its ammunition are intended to be the ultimate endgame firearm in MazeWorld, if not the endgame weapon. Although the weapon and ammunition are already prohibitively expensive, GMs should avoid making them readily available in stores and reconsider letting NPCs have one unless you know what you're doing. The in-universe explanation is that despite the fact both the weapons and ammunition are standard retail items, only small numbers of each are produced every year, resulting in these weapons being almost always out of stock. On the off chance that one rifle or a few hundred rounds hit the store shelves, they are usually snatched up immediately. Feel free to play with this idea and play up the mythical status of the Pulse Rifle in your games.



Compatibility

Base weapons

There is 1 base weapons chambered in this caliber.

Class 1 weapons:


Barrel length groups

The reference barrel length belongs to the group listed in italics.

Group name Barrel length range Damage multiplier
Rifle 9" and up 1.0x


Retail information

10x24mm Caseless ammunition can be purchased in gun shops and weapon shops in boxes of 50 rounds or bulk cans of 1000 rounds.

The following brands and projectile types are available in retail:

Brand name Composition Available projectile types
Standard Reg/SP FMJ (1.0x)
Match (3.0x)
AP (1.5x)
API (2.5x)

The multipliers listed correspond to the value multipliers to cost of ammunition provided by powder type, pressure level, and projectile type. They are included on this table as a convenience, in order to tell at a glance the cost of a given brand and projectile combination.

Maze Customs

Availability of 10x24mm Caseless as a Customs family chambering:
noframe
1911SS
noframe
1911DS
noframe
Blackhawk
noframe
Redhawk
noframe
Glock-SF
noframe
Glock-LF
noframe
MP5
noframe
AR-15
noframe
AK
noframe
AR-10
noframe
Rem700
noframe
BA
noframe noframe noframe noframe noframe noframe noframe noframe noframe noframe noframe noframe