Restaurant

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A restaurant is an establishment preparing and serving food to customers. Food served in restaurants is not meant to be carried in the inventory or on the go; instead, it should be eaten immediately. As a result, food served in a restaurant is seen as more upscale and of higher quality.

Locations

Almost all towns possess at least one restaurant, some having as many as three.

The only towns in the Mazes that do not possess a restaurant are Elkins, Fort Silver, and Roazon.


Types

Restaurants are divided by cuisine type (click on the name to see a menu):

  • Trattoria: Serves dishes that would be Italian cuisine in the real-world, such as pasta, pizza, or gelato.
  • Dim Sum: Serves dishes that would be considered Chinese cuisine in the real-world, such as fried rice, dumplings, or spring rolls.
  • Izakaya: Serves traditional youkai cuisine, which would be considered Japanese cuisine in the real-world, such as sushi, sashimi, udon, or rice balls.
  • Diner: Serves dishes that would be considered classic American cuisine in the real-world, such as steaks, chicken filets, or burgers.


Map

Click to expand.

Orientation depends on where the shop is located (see Social Square and Shop hub)

Keys

  • Key A: Carried by all restaurant staff

Rooms

Dining room

  • Personnel: Citizen (1-3, waiter)
  • Furniture: Tables, chairs, wall sofas
  • Cover:
    • All sides: Table (36 health, A1)

Restaurant food can be ordered here. You will get a menu corresponding to the type of restaurant you're visiting. Food ordered must be paid in advance, and it must be eaten on the spot. Any leftovers are discarded.

Kitchen

  • Personnel: Citizen (chef), Citizen (1-2, kitchen assistants)
  • Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, stoves
  • Cover:
    • East facing restaurants
      • Side 4: Kitchen counter (60 health, A3)
      • Side 3: Fridge (60 health, A3)
    • North facing restaurants
      • Side 1: Fridge (60 health, A3)
      • Side 2: Kitchen counter (60 health, A3)
  • Locked doors:
    • East facing restaurants
      • East: Mechanical lock A, to Storage room
    • North facing restaurants
      • North: Mechanical lock A, to Storage room

Scullery

  • Personnel: None, but frequently visited by the chef or kitchen assistants
  • Furniture: Fridges, freezers, food cabinets, industrial shelves, food crates
  • Cover:
    • East facing restaurants
      • Side 3: Fridge (60 health, A3)
      • All other sides: Storage boxes (66 health, A3)
    • North facing restaurants
      • Side 1: Fridge (60 health, A3)
      • All other sides: Storage boxes (66 health, A3)

Toilets

  • Personnel: None
  • Furniture: Sink, mirror, urinals, toilet seats
  • Cover:
    • All sides: None

Storage room

  • Personnel: None
  • Furniture: Storage shelves, boxes, crates, money safe
  • Cover:
    • All sides: Storage boxes (66 health, A3)