Changes

Regen Hulker

489 bytes added, 31 March
* Bottom: '''Cargo pants (plain)'''
* Footwear: '''Military boots'''
** Combined effects: [[Agility]] -1 (total Agility is -2 with armor)
=== [[Load-bearing equipment]] ===
=== Equipment and inventory ===
Pale Hulkers may have one of '''four''' different sets of items (roll '''1d4''' per insectoid Hulker to determine):
==== Set 1 ====
Equipped [[weapons]]:
* Primary 1: [[Daewoo USAS-12]] (10+1 /810, 9x 11x [[12 gauge]], Standard P-Buck)- IS 26** Combined effects: FT -1
Inventory:
Equipped [[weapons]]:
* Primary 1: [[Colt M1918 BAR]] with a [[M1918 BAR magazines|30-round magazine]] (30 /30, 30x [[.30-06 Springfield]], Standard FMJ)- IS 30 / IS Unsp. (bipod deployed)** Combined effects: None** Combined effects (bipod deployed): FT -1, Recoil -1, IS tier +1
Inventory:
Equipped [[weapons]]:
* Primary1: [[Greatsword]]- IS 22
Inventory:
Equipped [[weapons]]:
* Primary1: [[Sledgehammer]]- IS 22
Inventory:
* '''Special weak point''': This possesses a special weak point, the '''LSS tube''', located on the creature's neck (counts as being on the HEAD group).
** If this weak point is hit, the tube is destroyed. Doing so does not cause damage to the creature, but instead '''disables''' their health regenerating trait (see above). A destroyed LSS tube can no longer be targeted again.
*'''Yields extra items when butchered''': If [[Hunting|butchered]], this creature will produce extra items:
** If the upper body had at least 1 HP left on death: 1 [[Valuables#Special valuables|LSS fluid canister]]
** Otherwise: Nothing
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