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Recoil

7 bytes removed, 22:27, 13 June 2019
'''Recoil''' is the rearward impulse generated by a firearm when it is fired. In the context of the game, Recoil is a mechanic meant to limit the effectiveness of shooting large amounts of ammunition by introducing gradual decreases in [[accuracy]], corresponding to the amount of recoil generated by that firearm.
Recoil comes into play only when firearms using weapons shooting Pistol, Rifle, or Shotgun [[Ammunition|firearm calibers are used]]. It doesn't apply in any other circumstances.
There are 8 Recoil levels. The Recoil generated primarily depends on the [[Ammunition|caliber]] of the firearm as well as the pressure level of the loaded ammunition. Or in other words; the hotter the ammo, the more it will recoil.