Police headquarters

From MazeWorld
Revision as of 04:54, 7 January 2021 by Tempest (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Navigation: Main Page Civilized Areas Facilities Police headquarters




The Police headquarters (or Police HQ) is a special facility serving as the home of the Citadel Lambeth Police unit. Like regular police stations, it is built above a prison, linked via an electronically locked elevator.


Locations

The Police HQ is unique to Citadel Lambeth.


Map

Click to expand.

Keys

Rooms

Break room

  • Personnel: None, but may be occasionally visited by police personnel on break
  • Furniture: Couch, widescreen TV, radio, table, chairs, bookshelves
  • Cover:
    • Side 1: Couch (36 health, A1)
    • Side 3: Table (36 health, A1)
    • Side 4: Table (36 health, A1)

Briefing room

  • Personnel: None, but occasionally visited by police personnel
  • Furniture: Student desks, chairs, teacher's table, teacher's chair, whiteboard, file cabinet, shelf with training cassettes, television, video projector, diagrams
  • Cover:
    • Side 4: Teacher's desk (36 health, A1)
    • All other sides: Student desk (24 health, A1)

Call operator office

  • Personnel: Police Officer (1-2, call operator duty)
  • Furniture: Desks, chairs, computers, file cabinets
  • Cover:
    • All sides: File cabinet (57 health, A2)

Chief's office

  • Personnel: Police Chief
  • Furniture: Large desk, chief's chair, visitor chairs, computer, file cabinets, potted plants, framed pictures
  • Cover:
    • Side 2: Large desk (48 health, A1)

Corridor

  • Personnel: None
  • Furniture: Posters, notes, announcement boards
  • Cover:
    • All sides: None
  • Locked doors:
    • Corridor 3:
      • North: Mechanical lock B, to Evidence room
      • South: Electronic lock B, to Armory

Detectives office

  • Personnel: Police Detective (1-2)
  • Furniture: Desks, chairs, computers, file cabinets, potted plants
  • Cover:
    • Side 1: Desk (36 health, A1)
    • Side 2: Desk (36 health, A1)

Information lobby

  • Personnel: Police Officer (lobby duty)
  • Furniture: Desk, computer, chair, file cabinets, potted plants
  • Cover:
    • Side 1: Desk (36 health, A1)
  • Locked doors:
    • North: Electronic lock A, to the prison elevator
    • East: Mechanical lock A, to Corridor 1

Kitchen

  • Personnel: None, but may be occasionally visited by police personnel cooking their meals
  • Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, stoves
  • Cover:
    • Side 3: Kitchen counter (60 health, A3)
    • Side 4: Fridge (60 health, A3)

Kitchen storage room

  • Personnel: None, but may be occasionally visited by police personnel cooking their meals
  • Furniture: Shelves, food cabinets, crates
  • Cover:
    • All sides: Food crates (40 health, A1)

Mess hall

  • Personnel: None, but may be occasionally visited by police personnel of all ranks eating their meals
  • Furniture: 2 long tables, several chairs
  • Cover:
    • Side 1: Long metal table (44 health, A2)
    • Side 2: Long metal table (44 health, A2)

Sergeants office

  • Personnel: Police Sergeant (1-2)
  • Furniture: Desks, chairs, computers, file cabinets, potted plants
  • Cover:
    • Side 3: Desk (36 health, A1)
    • Side 4: Desk (36 health, A1)

Sheriff's office

  • Personnel: Police Sheriff
  • Furniture: Large desk, chief's chair, visitor chairs, computer, file cabinets, potted plants, framed pictures
  • Cover:
    • Side 2: Large desk (48 health, A1)

SRT office

  • Personnel: SRT Officer (1-5)
  • Furniture: Desks, chairs, computers, file cabinets, potted plants
  • Cover:
    • All sides: Desk (36 health, A1)

Station office

  • Personnel: Police Officer (1-4)
  • Furniture: Desks, chairs, computers, file cabinets, potted plants
  • Cover:
    • All sides: Desk (36 health, A1)

Toilets

  • Personnel: None
  • Furniture: Sink, mirror, urinals, toilet seats
  • Cover:
    • All sides: None

Vertiports

The elevator serves as an access point to the prison underneath the station.

Levels: