Changes

Negotiating

143 bytes added, 23:40, 8 November 2022
/* Negotiation for speech */
If you choose to roleplay your negotiation attempts, and the GM feels that it was particularly interesting, funny, or otherwise entertaining, the difficulty may be lowered by anywhere between 1 and 3 points, depending on how well the GM judges your attempt.
 
==== Negotiation and traits ====
 
If you have any of the following '''[[Character traits]]''', your base negotiation check changes:
* '''Very pretty''': Roll '''2d8''' instead of 2d6.
* '''Pretty''': Roll '''2d7''' instead of 2d6.
* '''Ugly''': Roll '''2d5''' instead of 2d6.
* '''Very ugly''': Roll '''2d4''' instead of 2d6.
The total range of possible minimum scores ranges between '''2''' and '''20''', but most situations should require a minimum score between '''5''' and '''14'''. Keep in mind the following:
* An average [[human]] character with no skills in Negotiation will roll '''2d6+0'''. They cannot roll more than '''12''' and will roll '''7''' on average.
* An average [[kitsune]] character (Master-level NegotiationVery Pretty trait) will roll '''2d62d8+40'''. They cannot roll more than '''16''' and will roll '''119''' on average.
* Truly exceptional characters (Master-level Negotiation, Very pretty trait) will roll '''2d8+4'''. They can roll up to '''20''' and will roll '''13''' on average.
* Truly abysmal characters (Unskilled Negotiation, Very ugly trait) will roll '''2d4+0'''. They cannot roll more than '''8''' and will roll '''5''' on average.
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* Situations in ''italics'' are outside of the realm of normality  Legend:* SP recommended: The author's suggested amount of Skill Points granted for successfully passing a check at that difficulty level* Success %: Percentage of success 
= Negotiating skill levels =