Changes

Necromancer

298 bytes added, 31 March
| creature_wp=N/A
| creature_bones=[[File:Has bones.png|25px]]
| creature_gear=[[File:No Yes box.png|25px]]
| creature_wear=[[File:Human clothing.png|25px]]
}}
* Headgear: '''Medieval helm'''
* Body armor: '''Medieval cuirass'''
** Combined effects: [[Agility]] -2 (total Agility is -1 with armor)
=== [[Load-bearing equipment]] ===
Equipped [[weapons]]:
* Primary 1: [[Heavy crossbow]] (1 /1, 1x [[Large bolt]], Standard BRD) - IS 22
** Combined effects: 1.56x Pain, 1.95x Limb Damage, hits causing injuries open 3 2 [[wounds ]]
Inventory:
Creature traits:
* '''All bone''': This creature is entirely made out of bones. If this creature sustains a [[fracture]], the affected limb instantly loses 10 HP.
*'''Drops items on death''': Upon being defeated, this creature will drop the following items:
** If the head had at least 1 HP remaining on death: 1 [[Crafting items#Ingredient items|Preserved skull]]
** Otherwise: Nothing
* '''Fire immunity''': This creature cannot receive the [[Effects#Elemental|'''On fire''' effect]].
* '''Gas immunity''': This creature has a [[Effects#Clothing and armor|permanent '''immunity to gases''' effect]].
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