Changes

Mercenary

0 bytes added, 06:24, 25 December 2023
At the GM's discretion, a mercenary may be ''MAIM standard'' and have the following skills instead:
* Combat skills: '''Skilled''' (All combat skills)
* Non-combat skills: '''Basic''' (Healing, Repair). If desired, a 1d99 may be rolled, and if the result matches with the ID of a [[List of Named named MAIM Personnelpersonnel|named character]], they can take the place of one of the mercenaries randomly generated.
Occupation traits:
Bureaucrat, administrator
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