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593 bytes added, 04:40, 9 November 2022
A '''gas mask''' is a disposable protective piece of equipment.
Gas masks count as '''face gear''' - make sure you are not currently wearing [[List of human clothing and armor#headgear|headgear]] that '''blocks face gear''', otherwise even if you are carrying one, you will not be able to put it on.
Gas masks can be found for sale in [[clothing shop|clothing shops]], for [[File:Parallar symbol.png|10px]]'''200''' each.
'''Night Vision Goggles''' (shortened to '''NVGs''') are devices allowing the user to see in environments with very low light.
NVGs count as '''face gear''' - make sure you are not currently wearing [[List of human clothing and armor#headgear|headgear]] that '''blocks face gear''', otherwise even if you are carrying one, you will not be able to put it on.
The purpose of NVGs is to allow the user to see in dark rooms, without being seen in turn like when using a [[weapon accessory|weaponlight]]. NVGs are rare and expensive, since they are better in almost every way than weaponlights.
* Be in either a compliant state (surrendering) or a helpless state (stunned, blinded, or passed out but not dead)
If all of the criteria above are satisfied, the restraints owner will walk up to the creature , and the creature '''will be automatically restrained'''. No need to pass checks. You can also try to '''force restraints''' on a non-compliant or non-helpless creature. The creature must still be alive and have exactly 2 hands for this to work.* Attempting to force restraints counts as a melee attack. ** On a successful hit, the target creature must make an [[Agility]] check. If the result of that check is equal or lower than your attack roll result, they are '''restrained. ''' ** Otherwise, the attempt simply fails, and the restraints owner's turn ends. A restrained creature is considered to be helpless and at the mercy of anyone else, particularly the person who applied the restraints on them.
Restrained creatures...
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