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Kenmun

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| nav=[[Main Page]] '''→''' [[Creatures]] '''→''' [[{{PAGENAME}}]]
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{{Creature
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
| image
| creature_tl=3
| creature_cat=Mamono
| creature_disp=<span style="color:#991111">Hostile</span>
| creature_ac=C2
| creature_ps=150%
| creature_blood=12
| creature_agi=+0
| creature_head=Head - 6 HP
| creature_body=Upper body - 24 HP<br/>Lower body - 18 HP
| creature_limb=2 arms - 12 HP<br/>2 legs - 12 HP
| creature_extr=2 hands - 9 HP<br/>2 feet - 9 HP
| creature_wp=2 eyes (Head)<br/>Crotch (Lower body)
| creature_bones=[[File:Sturdy bones.png|25px]]
| creature_gear=[[File:Yes box.png|25px]]
| creature_wear=[[File:Youkai outfits.png|25px]]<br/>Type S
}}

The '''kenmun''' (Youkai-go: '''水蝹''') is a creature belonging to the '''Mamono''' category.


= Attacks and techniques =

This creature has four attacks: '''Punch''', '''Kick''', '''Claws''' and '''Acid spit'''.

=== Punch and kick ===
Identical to the basic [[Unarmed combat|unarmed combat punch and kick]]. Maximum attacks per turn is determined by the [[Combat skills#Effects (Melee and misc skills)|Martial arts]] combat skill level.


= Equipment =

=== [[Clothing and armor]] ===

This creature can wear [[List of youkai outfits#Type S|Type S youkai outfits]].

By default, this creature wears a '''traditional kappa outfit'''.

=== [[Load-bearing equipment]] ===

* [[List of tactical vests|Tactical vest]]: TT-1A Assault vest
* [[List of backpacks|Backpack]]: Jaeger rucksack
* [[List of utility belts|Utility belt]]: Basic belt

=== Equipment and inventory ===

Insectoids may have one of '''three''' different sets of items (roll '''1d3''' per kenmun to determine):

==== Set 1 ====

Equipped weapons:
* Auxiliary: [[Heckler & Koch G36C]] (30+1 /30, 31x [[5.56x45mm NATO]], Standard FMJ)

Inventory:
* TT-1A Assault vest, Ammunition 1: 2x [[G36 magazines|G36 30-round magazine]] (All: 30 /30, 30x [[5.56x45mm NATO]], Standard FMJ)

==== Set 2 ====

Equipped weapons:
* Auxiliary: [[IWI Tavor X95R]] (30+1 /30, 31x [[5.45x39mm]], Standard FMJ)

Inventory:
* TT-1A Assault vest, Ammunition 1: 2x [[AR 5.45 magazines|AR 5.45 30-round magazine]] (All: 30 /30, 30x [[5.45x39mm]], Standard FMJ)

==== Set 3 ====

Equipped weapons:
* Holster 1: [[Beretta Px4 Storm]] (14+1 /14, 15x [[.40 S&W]], Standard FMJ)

Inventory:
* TT-1A Assault vest, Ammunition 1: 2x [[Px4 magazines|Px4 14-round magazine]] (All: 14 /14, 14x [[.40 S&W]], Standard FMJ)


= Other information =

[[Skills]]:
* Combat skills: '''Skilled''' (Automatic rifles, Semi-auto rifles, Semi-auto pistols), '''Basic''' (all other combat skills)
* Non-combat skills: '''Unskilled''' (all non-combat skills)


= Overview =
{{Lore}}

Mamono ('''魔物''') is a [[Languages|Youkai-go]] term which means "evil spirit". It is a category of creatures that have appeared in the Mazes alongside [[youkai]], which possess a range of magical abilities and traits. Whereas youkai are sapient, civilized creatures that have integrated into society and communities, mamono are feral monsters residing in the Uncivilized Area, being one more category of dangerous creatures that can be found there.

Kenmun is a Youkai-go term which can be transliterated to "water spirit". They physically resemble [[kappa]], though with much more hair covering their chests, arms and legs. Kenmun cannot speak any kind of recognizable [[languages|language]], and much like [[amanojaku]], are semi-solitary, feral creatures. Kenmun are more social than amanojaku, forming larger groups and tribes of up to 50 individuals in the UA. They prefer to live in dark and wet environments, such as abandoned sewer sections. Most importantly, they seem to have the ability to distinguish themselves from kappa, suggesting that they may very well be self-aware. Much like amanojaku, kenmun are only genetically compatible with other kenmun, despite their close resemblance to kappa.

As creatures that share physical resemblances with kappa, they can wear the same outfits. They are also fond of scavenging and using gear, though unlike their civilized counterparts, they do not seem to have the same knack for building, crafting and repairing things. They can, however, use weapons of all kinds, and many kenmun are found armed. It seems they have a preference for light, compact firearms, from handguns to short combat rifles, though they will generally carry whatever they can find. Surprisingly, they do not seem to maintain their weapons at all; they will frequently throw their malfunctioning weapons away, in the hopes of scavenging a new one later rather than trying to repair what they already have.

Be very careful if you meet a kenmun, as their weapons and feral tendencies make them unpredictable and dangerous. If you can't avoid fighting them, be as careful as you normally would against armed opponents, as most of them will carry multiple spare magazines for their weapons.

[[Category:Creatures]]
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