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Identification

31 bytes added, 06:53, 22 February 2020
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The concept of Certain items in the game require '''identification''' (also called '''ID''' or '''IDing''') is an important element of in order for the gameplayer to know about their true nature.
Various items in the game (most [[Meds]], [[Mushrooms]] and [[Gemstones]]) may only be described by a generic '''appearance''' (they are referred to as '''unidentified''' or '''un-ID'd''' items), and their true nature (name, effects, and in some cases, exact value) is , are all hidden from the player, known only to the Game Master.
In order to discover what these items really are, the player character must find a specialist to show these items to, in order to get them identified, usually at the cost of a small fee per item.
== Meds ==
Unknown [[Medsmeds]] are described by shape and color, and may be shown to a '''meds shop''', for a fee of [[File:Parallar symbol.png|10px]]'''10''' per item.
== Mushrooms ==
Unknown [[Mushroomsmushrooms]] are described by color and smell, and may be shown to either a '''meds shop''' or any [[hakutaku]] character. The meds shop identification fee is [[File:Parallar symbol.png|10px]]'''10''' per item. Prices from a hakutaku should vary depending on occupation and willingness to help, but usually range between free and [[File:Parallar symbol.png|10px]]'''50''' per item at the GM's discretion.
If the player character is a hakutaku themselves, they will automatically identify any mushroom they see; therefore they can effectively never find unidentified mushrooms.
== Gemstones ==
Unknown [[Gemstonesgemstones]] are described by color. Gemstones have two levels of identification: '''Identified but unappraised''' and '''Appraised'''.
'''Jewelry stores''' may provide both services. Identification is '''free''', but appraisal always costs [[File:Parallar symbol.png|10px]]'''10''' per item.