Changes

Hydra

2,636 bytes added, 05:17, 23 January 2023
= Attacks and techniques =
This creature has three six attacks: '''Claws''', '''FP Ripping claws''', '''Poison bite''', '''ClawsMachine gun bite''' , '''FP Tearing poison bite''', and '''Tail strike'''. === Claws ==={| class="wikitable" style="font-size:10pt;text-align:center"|-! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5) |-| Sharp || Melee || '''<span style="color:#274e13">2</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+1</span>''' || 33% || 30% || 26% || 21% || 17% || 8% || 2%|} === FP Ripping claws ==={| class="wikitable" style="font-size:10pt;text-align:center"|-! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5) |-| Sharp || Melee || '''<span style="color:#274e13">2</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+1</span>''' || '''73%''' || '''66%''' || 26% || 21% || 17% || 8% || 2%|} * FP stands for flesh-piercing. This attack is more efficient against unarmored ACs than against armored ACs to reflect an effect similar to expanding ammunition.
=== Poison bite ===
* For every head that has been [[limb damage|disabled or severed]], this attack loses 2 MAPT.
=== Claws Machine gun bite ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Sharp || Melee || '''<span style="color:#274e13">220</span>''' || '''<span style="color:#0c53a6">922</span>''' || '''<span style="color:#980000">+10</span>''' || 3313% || 3012% || 2610% || 218% || 177% || 83% || 21%
|}
 
* On a successful hit, inflicts [[Venom]] +2.
* For every head that has been [[limb damage|disabled or severed]], this attack loses 4 MAPT.
 
=== FP Tearing poison bite ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Sharp || Melee || '''<span style="color:#274e13">10</span>''' || '''<span style="color:#0c53a6">14</span>''' || '''<span style="color:#980000">+2</span>''' || '''55%''' || '''51%''' || 20% || 16% || 13% || 6% || 1%
|}
 
* FP stands for flesh-piercing. This attack is more efficient against unarmored ACs than against armored ACs to reflect an effect similar to expanding ammunition.
* On a successful hit, inflicts [[Venom]] +2.
* For every head that has been [[limb damage|disabled or severed]], this attack loses 2 MAPT.
=== Tail strike ===
Creature traits:
*'''Drops items on death''': Upon being defeated, this creature will drop the following items:
** 1d8 [[Valuables#Special valuables|Hydra scales]]
*'''Multiple heads''': The effects of '''[[limb damage]] to the HEAD limb group''' are calculated based on the head with the highest HP. In practice, this means that this creature will '''not''' die if one of its heads has been disabled or severed, as long as it still possesses at least one remaining healthy head.
*'''Yields extra items when butchered''': If [[Hunting|butchered]], this creature will produce extra items:** 1d2-1 [[Meds|Medium poison glands]]
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