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Abilities

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{{Firearm| name={{{name|{{{1|{{PAGENAME}}}}}}}}| image=[[File:Heckler & Koch HK41A2.jpg|350px]]| wpn_class=1| wpn_category=Conventional rifle| wpn_modes=Semi-auto| wpn_caliber=[[7.62x51mm NATO]]| wpn_bbl=17.7| wpn_feedsys=Box magazine| wpn_plusone=Yes| wpn_critfail=Failure to eject| wpn_stock=Fixed (S)| wpn_weight=22| wpn_cond=17500| wpn_cost=[[File:Parallar symbol.png|10px]]'''1000''' (Rarity 2)| wpn_accfeed=[[G3 magazines]]| wpn_accfeedstd=G3 20-round magazine| wpn_accmuzzle=N/A| wpn_accmuzzlestd=None| wpn_accoptics=HK claw mount| wpn_accopticsstd=None| wpn_accunder=[[HK79]] mount| wpn_accunderstd=None| wpn_acclights=N/A| wpn_acclightsstd=None| wpn_rlmfg=Heckler & Koch GmbH| wpn_rlcountry=[[File:Germany.png|25px]] West Germany| wpn_rlyear=1962}} {{Hebiquote|quotetext=The HK41 is nothing more than a [[G3]] without During the full-auto fire mode. This rifle is slightly less expensive and course of a good bit more common than its select-fire counterpartMazeWorld session, as many do not find it useful to have full-auto on there are a rifle with such heavy recoil. If you fall in that category number of peopleabilities, you may find yourself better served with this weapon!|quoteauthor=Tempest}} The '''Heckler & Koch HK41A2''' (also called '''HK41A2''', or simply '''HK41''') is a [[7.62x51mm NATO]] conventional rifle. == [[Maze Customs]] ==This weapon moves and techniques that your character can receive the following minor customization services:* Model conversion: [[Heckler & Koch G3A3]] (Cost: [[File:Parallar symbolperform.png|10px]]'''250''')* Caliber conversions: '''PTR-32S, PTR-33S, HK41A2 LBR, HK41A2 Ultra Magnum,''' or '''HK41A2 HBR'''* Other modifications: '''HK41A2 Tactical'''** Combinations: '''PTR-32S Tactical, PTR-33S Tactical, HK41A2 LBR Tactical, HK41A2 UM Tactical, HK41A2 HBR Tactical''' == Caliber conversions == === PTR-32S ===''Do you really love your HK41 but sometimes go green with envy at the AK owners? Now you Some of which are basic in nature and can make them wish they had YOUR ugly stamped metal gun instead of theirs. This service converts your HK41A2 to 7.62x39mmbe performed by virtually any character, complete with AK-47 magazine compatiblity.'' Cost: [[File:Parallar symbol.png|10px]]'''200''' Modifications:* Caliber: Becomes [[7.62x39mm]].* Feeding: Becomes [[AK-47 magazines]]. === PTR-33S ===''Do you really love your HK41 but sometimes go green with envy at the AK owners? Now you can make them wish they had YOUR ugly stamped metal gun instead of theirs. This service converts your HK41A2 little to 5.45x39mm, complete with AKno pre-74 magazine compatiblityrequisites.'' Cost: [[File:Parallar symbol.png|10px]]'''200''' Modifications:* Caliber: Becomes [[5.45x39mm]].* Feeding: Becomes [[AK-74 magazines]]. === HK41A2 LBR ===''An HK41A2 converted to .260 Remington. The new caliber trades a minimal loss of performance for less recoilOthers are more specialized in nature, and all without the need for new magazines!'' Cost: [[File:Parallar symbol.png|10px]]'''200''' Modifications:* Caliber: Becomes [[.260 Remington]]may require learning, purchasing, or reaching some other more difficult pre-requisite.
=== HK41A2 Ultra Magnum ===''An HK41A2 converted to .300 RSAUM. The new caliber has about the same recoil Furthermore, many of these abilities may behave differently when performed in Normal mode and a little more powerCombat mode, and all without the need for new magazines!''in fact, certain abilities can only be performed in Combat mode.
Cost: [[File:Parallar symbol.png|10px]]'''300'''
Modifications:* Caliber: Becomes [[.300 RSAUM]].= Basic abilities =
=== HK41A2 HBR ===''A HK41A2 converted to In general, you may, as a free action, observe your surroundings, know what items, creatures, room furniture and available cover is in a given room, so long as they are clearly visible.338 Federal. The new caliber trades increased recoil for more powerYou can also always observe and examine any given single object or creature, and all without the need for new magazines!''request to know more about it or what it looks like.
Cost: This list also does not describe how to use items; check each respective page for details on those - or how to move and deal with the battlespace; for that, please check [[File:Parallar symbol.png|10pxCombat mode]]'''400'''.
Modifications:* Taking [[Cover]]* [[Resting]]* [[Waiting]]* Caliber: Becomes Calling in a [[.338 FederalHebizuka's Favors|Favor]].
== Other modifications ==
=Combat techniques == HK41A2 Tactical ===''The HK41 deserves the modern tacticool love, too. This update package installs a retractable [[M4]]-style stock and a quad-rail system, comprised of a tri-rail on the handguard and an HK claw-to-NATO rail adapter, allowing you to use more common optics. Note that the rails will prevent installing the [[HK79]].''
Cost: [[File:Parallar symbolThis list describes techniques and abilities that can be performed during combat, provided that technique has been learned. They generally allow you to use weapons in different ways. Unless listed otherwise, it is generally not possible to combine multiple techniques in a single turn.png|10px]]'''500'''
ModificationsEach ability listed below is grouped by pre-requisites:* Stock type: Becomes '''Retractable (RS)'''* Optics: Becomes '''NATO mount'''* Lights: Becomes '''2x Long interface'''* Underbarrel: Becomes '''Long interface'''
== Combinations = Requires a specific item ===
=== PTR-32S Tactical ===''A tactical HK41 in 7.62x39mm. Who even needs an * [[SKSCharging]] anymore?(Any Staff/Pole weapon that can deal Piercing damage, or any firearm equipped with a bayonet; the latter case is specifically called a ''Bayonet charge'')* [[Concentrating]] (Any firearm equipped with a high-power or extreme-power scope)* [[Dual wielding]] (Two weapons, with some restrictions on what kinds of weapons can be dual-wielded)* [[Multiple targeting]] (Any firearm equipped with a red dot sight)* [[Steady aiming]] (Any firearm, excluding flamethrowers, hand grenades, and planted explosives)* [[Point shooting]] (Any firearm, excluding flamethrowers, hand grenades, and planted explosives)
This is a '''two-step''' modification from the original weapon, which combines the effects of the '''PTR-32S''' and '''HK41A2 Tactical''' conversions.=== Requires purchasing lessons ===
Cost: * [[File:Parallar symbol.pngUnarmed combat|10pxMartial arts techniques]]'''700'''(learned at a [[dojo]]; several exist, see page for details)
Modifications:* Caliber: Becomes [[7.62x39mmLightning reload]].* Feeding: Becomes (learned at a [[AK-47 magazinesshooting range]]., requires specific types of firearms to perform; see page for details)* Stock type: Becomes '''Retractable [[Shaft Splitter]] (RSlearned at a [[dojo]], requires Expert in Archery; see page for details)'''* Optics: Becomes '''NATO mount'''* Lights: Becomes '''2x Long interface'''* Underbarrel: Becomes '''Long interface'''[[Two Become One]] (learned at a [[dojo]], requires Expert in both One-handed swords and Two-handed swords; see page for details)
=== PTR-33S Tactical ===''A tactical HK41 in 5.45x39mm. You'll never want Learned at a certain [[Saiga SGL31-61Skills|skill level]] ever again.''===
This is a '''twoFirearm techniques:* [[Failure Drill]] (Expert level; DA revolver, Semi-step''' modification from the original weaponauto pistol, which combines the effects of the Semi-auto rifle, Semi-auto shotgun)* [[Fanning]] (Expert level; SA revolver)* [[Mad Minute]] (Expert level, Bolt-actions)* [[Recoil Control Stance]] (Expert level; Automatic pistol, Automatic rifle, Automatic shotgun, intended for '''PTRfull-33Sauto''' and firearms)* [[Hyper Burst]] (Expert level; Automatic pistol, Automatic rifle, Automatic shotgun, intended for '''HK41A2 Tacticalburst''' conversions.firearms)* [[Rifleman Trick]] (Expert level; Lever-actions)* [[Zero Trick]] (Expert level; Pump-actions)
CostMelee weapon techniques: * [[File:Parallar symbol.png|10pxAny-Bash]] (Expert level; One-handed clubs, Two-handed clubs)* [[Any-Throw]] (Expert level; Thrown weapons)* [[Backlash]] (Expert level; Whip/lash weapons)* [[Desperate Smash]] (Expert level; Crude weapons)* [[Double Cleave]] (Expert level; Axes, One-handed swords, Two-handed swords)* [[Stabbing Rush]]'''700'''(Expert level; Knives)
Modifications:* Caliber: Becomes [[5.45x39mm]].* Feeding: Becomes [[AK-74 magazines]].* Stock type: Becomes '''Retractable (RS)'''* Optics: Becomes '''NATO mount'''* Lights: Becomes '''2x Long interface'''* Underbarrel: Becomes '''Long interface'''=== Natural attacks ===
=== HK41A2 LBR Tactical ===Certain species have what is referred to as ''Now your .260 Remington HK41 can benefit from all 'natural attacks'''; the modern amenitiesnatural capability to perform one or multiple specific attacks or techniques, usually unique to their species and with their very own damage tables and stats. Like rails. And For more rails.'information on each species'natural attacks, refer to individual [[Creatures|creature pages]].
This is a '''two-step''' modification from the original weapon, which combines the effects of the '''HK41A2 LBR''' and '''HK41A2 Tactical''' conversions.
Cost: [[File:Parallar symbol.png|10px]]'''700'''= Abilities from special resources =
Modifications:* Caliber: Becomes [[Certain abilities are special, and require the accumulation and use of a special resource.260 Remington]].* Stock type: Becomes '''Retractable (RS)'''* Optics: Becomes '''NATO mount'''* Lights: Becomes '''2x Long interface'''* Underbarrel: Becomes '''Long interface'''
=== HK41A2 UM Tactical ===* [[Angelic powers]] - A set of techniques unique to angelic creatures, requiring the use of ''Now your Ultra Magnum HK41 can benefit from all 'Angelic Energy'''.* [[Demonic powers]] - A set of techniques unique to demonic creatures, requiring the modern amenities. Like rails. And more railsuse of '''Demonic Energy'''.* [[Tanuki Shapeshifting]] - A set of techniques unique to [[tanuki]], requiring the use of '''Tanuki Balls'''.
This is a '''two-step''' modification from the original weapon, which combines the effects of the '''HK41A2 Ultra Magnum''' and '''HK41A2 Tactical''' conversions.
Cost: [[File:Parallar symbol.png|10px]]'''800'''= Abilities from non-combat skills =
Modifications:* Caliber: Becomes Certain abilities are tied to certain [[.300 RSAUMSkills|non-combat skills]].* Stock type: Becomes '''Retractable (RS)'''* Optics: Becomes '''NATO mount'''* Lights: Becomes '''2x Long interface'''* Underbarrel: Becomes '''Long interface'''Some are unlocked when reaching a certain skill level; others are available to all characters.
=== HK41A2 HBR Tactical ===* [[Healing]] skill: '''[[Healing massage]]''' (unlocked at Skilled level)* [[Evading]] skill: '''[[Evading#Dodge|Dodge]]''' and '''[[Evading#Counter|Counter]]'Now your .338 Federal HK41 can benefit from all the modern amenities. Like rails. And more rails.''
This is a '''two-step''' modification from the original weapon, which combines the effects of the '''HK41A2 HBR''' and '''HK41A2 Tactical''' conversions.
Cost: [[File:Parallar symbol.png|10px]]'''900'''= Abilities from character traits =
Modifications:* Caliber: Becomes Certain abilities are tied to certain [[.338 FederalCharacter traits]].* Stock type: Becomes '''Retractable (RS)'''* Optics: Becomes '''NATO mount'''* Lights: Becomes '''2x Long interface'''* Underbarrel: Becomes '''Long interface'''
== Other information ==* '''[[BayonetDanger close]] compatibility: ''', unlocked by the '''Ninja''' trait.* '''[[G3 bayonetImprovised repairs]]''', unlocked by the '''Improvised smith''' trait.
[[Category:Class 1 weaponsAbilities]]