Difference between pages "The Bat out of Hell" and "File:Northern Zone 2022.jpg"

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<div class="floatright"><span style="font-size:9pt">[[File:Disambiguation.png|25px]] You may be looking for other types of '''[[Bat|bats]]'''.</span></div>
 
  
{{Navigation
 
| nav=[[Main Page]] '''→''' [[Weapons]] '''→''' [[Class 5 Long weapons]] '''→''' [[{{PAGENAME}}]]
 
}}
 
 
{{Melee
 
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
 
| image=[[File:Bat out of Hell.jpg|350px]]
 
| wpn_class=5 Long
 
| wpn_category=Two-handed club
 
| wpn_modes=Strike (Blunt)
 
| melee_ammo=No
 
| melee_capacity=N/A
 
| wpn_weight=14
 
| melee_material=Steel
 
| wpn_cond=44444
 
| melee_butchering=[[File:No box.png|25px]]
 
| wpn_cost=N/A (see page)
 
}}
 
 
{{Hebiquote
 
|quotetext=A seemingly indestructible bat, made out of very dark steel, with a strange, blood-red hue. Legend says that it was made out of an otherworldly material called steelwood, made from a tree that grew upside down, from a deep cavern of Hell. In order to bind this bat to Demonic energy, it is said to have been used to execute ten thousand different enemies, each time bathing the bat in their blood, each time making it harder, stronger, and hungrier for more blood of the enemies of Hell. It demands more. Feed it.
 
|quoteauthor=Tempest
 
}}
 
 
'''The Bat out of Hell''' (sometimes shortened to '''The Bat''' or '''Hell Bat''') is a type of '''artifact''' two-handed club.
 
 
== Obtaining this weapon ==
 
This weapon is referred to as an '''artifact weapon'''; it cannot be normally found in the Mazes, nor can it be crafted or built.
 
 
This weapon is unique. Only '''one instance''' of this artifact weapon should exist. It is priceless and cannot be found for sale anywhere.
 
 
== Stats ==
 
This weapon has only one mode available, '''Strike'''.
 
 
=== Strike ===
 
{| class="wikitable" style="font-size:10pt;text-align:center"
 
|-
 
! Damage type !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
 
|-
 
| Sharp || '''+1''' || 48% || 46% || 38% || 31% || 24% || 12% || 4%
 
|}
 
 
* Angelic creatures cannot equip or use this weapon, and would hurt themselves if they tried or were forced to touch it. This extends to shrine maidens.
 
* '''Hell's Gift effect''': For every Angelic creature killed with this weapon, the weapon gains one "Charge" point, up to a maximum of 30. This weapon has a damage multiplier equal to 1.0 + (Charges x 0.1); meaning that at the maximum of 30 Charge points, this weapon will deal quadruple damage (4.0x).
 
** '''!!!BERSERK!!!''': At any given moment, if the weapon has at least one Charge point, the user may activate this special ability (for appropriate effect, this word should be shouted, angrily).
 
** Upon activating this ability, the user's [[Limb health]] is completely restored. As long as this effect is active, the weapon cannot gain any more Charge points, their [[Strength]] is doubled and their [[Pain sensitivity]] becomes 0% for as many turns as there were Charges (up to 30 turns).
 
** Once the effects of !!!BERSERK!!! end, Charge points are reset to 0 and the weapon can gain new Charge points again.
 
 
[[Category:Class 5 Long weapons]]
 
[[Category:Artifact weapons]]
 

Latest revision as of 06:32, 30 October 2022