Difference between pages "Nittetsu Type Hei" and "Giant thorny lizard"

From MazeWorld
(Difference between pages)
Jump to: navigation, search
m
 
 
Line 1: Line 1:
 +
__NOTOC__
 
{{Navigation
 
{{Navigation
| nav=[[Main Page]] '''→''' [[Weapons]] '''→''' [[Class 1 weapons]] '''→''' [[{{PAGENAME}}]]
+
| nav=[[Main Page]] '''→''' [[Creatures]] '''→''' [[{{PAGENAME}}]]
 
}}
 
}}
  
{{NeedsQuote}}
+
{{Creature
 
+
{{Firearm
+
 
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
 
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
| image=[[File:Nittetsu Type Hei.jpg|350px]]
+
| image
| wpn_class=1
+
| creature_tl=3
| wpn_category=Conventional rifle
+
| creature_cat=Reptiles
| wpn_modes=Semi-auto
+
| creature_disp=<span style="color:#991111">Hostile</span>
| wpn_caliber=[[6.5x50mm SR Arisaka]]
+
| creature_ac='''A1'''
| wpn_bbl=23
+
| creature_ps=50%
| wpn_feedsys=Box magazine
+
| creature_blood=46
| wpn_plusone=No
+
| creature_agi=+0
| wpn_critfail=Failure to eject
+
| creature_head=Head - 23 HP
| wpn_stock=Fixed (S)
+
| creature_body=Body - 160 HP
| wpn_weight=22
+
| creature_limb=1 tail - 80 HP
| wpn_cond=10000
+
| creature_extr=4 legs - 34 HP<br/>1 horn - 34 HP
| wpn_cost=[[File:Parallar symbol.png|10px]]'''1000''' (Rarity 2)
+
| creature_wp=2 eyes (Head)
| wpn_accfeed=[[Type Hei magazines]]
+
| creature_bones=[[File:Has bones.png|25px]]
| wpn_accfeedstd=Type Hei 5-round magazine
+
| creature_gear=[[File:No box.png|25px]]
| wpn_accmuzzle=N/A
+
| creature_wear=[[File:No box.png|25px]]
| wpn_accmuzzlestd=None
+
| wpn_accoptics=N/A
+
| wpn_accopticsstd=None
+
| wpn_accunder=N/A
+
| wpn_accunderstd=None
+
| wpn_acclights=N/A
+
| wpn_acclightsstd=None
+
| wpn_rlmfg=Nippon Steel (Nittetsu)
+
| wpn_rlcountry=[[File:Japan.png|25px]] Japanese Empire
+
| wpn_rlyear=1932
+
 
}}
 
}}
  
{{Hebiquote
+
The '''giant thorny lizard''' is a creature belonging to the '''Reptiles''' category.
|quotetext
+
 
|quoteauthor
+
 
}}
+
= Attacks and techniques =
 +
 
 +
This creature has four attacks: '''Bite''', '''Claws''', '''Horn attack''' and '''Fling charge'''.
 +
 
 +
=== Bite ===
 +
{| class="wikitable" style="font-size:10pt;text-align:center"
 +
|-
 +
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
 +
|-
 +
| Sharp || Melee || '''<span style="color:#274e13">2</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+0</span>''' || 21% || 19% || 17% || 14% || 11% || 5% || 1%
 +
|}
 +
 
 +
=== Claws ===
 +
{| class="wikitable" style="font-size:10pt;text-align:center"
 +
|-
 +
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
 +
|-
 +
| Sharp || Melee || '''<span style="color:#274e13">4</span>''' || '''<span style="color:#0c53a6">5</span>''' || '''<span style="color:#980000">-1</span>''' || 14% || 13% || 11% || 9% || 7% || 4% || 1%
 +
|}
 +
 
 +
=== Horn attack ===
 +
{| class="wikitable" style="font-size:10pt;text-align:center"
 +
|-
 +
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
 +
|-
 +
| Piercing || Melee || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+2</span>''' || 35% || 32% || 28% || 23% || 18% || 9% || 2%
 +
|}
 +
 
 +
* On a successful hit causing an [[injury]], this attack will inflict '''1d3''' [[deep wounds]] instead of just 1.
 +
 
 +
=== Fling charge ===
 +
{| class="wikitable" style="font-size:10pt;text-align:center"
 +
|-
 +
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
 +
|-
 +
| Piercing || ''Special'' || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">14</span>''' || '''<span style="color:#980000">+3</span>''' || 45% || 41% || 36% || 29% || 23% || 11% || 2%
 +
|}
 +
 
 +
* The amount of damage this attack deals is not affected by the creature's [[Strength]].
 +
* This attack is a monster equivalent of the [[Charge]] ability.
 +
** To use this attack, the target must ''not'' be on the same [[Battlespace|Side]] - it is impossible to charge a target within Melee range.
 +
** When using this attack, the creature will move into the target's Side, and should finish their turn on that Side.
 +
 
 +
 
 +
= Other information =
 +
 
 +
Creature traits:
 +
*'''Yields extra items when butchered''': If [[Hunting|butchered]], this creature will produce extra items:
 +
** 2d8 [[Valuables#Special valuables|Thorny scales]]
 +
 
 +
 
 +
= Overview =
 +
{{Lore}}
 +
 
 +
The giant thorny lizard is a gigantic version of the thorny lizard (''[https://en.wikipedia.org/wiki/Thorny_devil moloch horridus]''). This creature is capable of reaching 7 feet 6 inches in length, and up to 225 pounds.
 +
 
 +
In a manner similar to the [[giant spiny viper]], the giant thorny lizard is a brightly-colored creature covered in yellowish-orange scales that are armed with sharp spikes. In a certain way, this creature is what the giant spiny viper might be if it had legs to walk on.
  
The '''Nittetsu Type Hei''' (also simply called '''Type Hei''') is a [[6.5x50mm SR Arisaka]] conventional rifle.
+
Although the giant thorny lizard is not venomous, it is considered to be a much nastier creature than the spiny viper. The lizard possesses thicker scales and sharper spikes, which are considered bullet-resistant, thus making this creature armored. Its head is also armed with a single, large prominent horn, which it is capable of using as a weapon when regular biting and clawing won't do. But by far the most uncanny of its abilities is the ''fling charge'' technique, where the giant thorny lizard will compress itself like a spring then leap forward, horn pointed at the target, in an attempt to charge into the target and deliver a powerful strike.
  
== Trivia ==
+
When facing one of these creatures, make sure that it is in fact a thorny lizard and not a giant spiny viper. Both creatures have similar features, but if it possesses four legs and a prominent horn, it is a lizard and therefore the more dangerous of the two creatures. As it is armored, expanding ammunition will tend to flatten on its body. Thus if you are in a situation where you have to fight one, it is recommended to use FMJ or SAP ammo, although any other type of armor-piercing ammunition will work just as well.
* The Type Hei's complete designation in real life is '''試製自動小銃丙'''; experimental automatic rifle Hei.
+
  
[[Category:Class 1 weapons]]
+
[[Category:Creatures]]

Latest revision as of 15:33, 4 August 2023

Navigation: Main Page Creatures Giant thorny lizard




Reptiles
Threat level 3
Giant thorny lizard
Unknown creature.png
Basic statistics
Disposition Hostile
Armor Class A1
Pain Sensitivity 50%
Max Blood 46
Agility +0
Limb groups
HEAD Head - 23 HP
BODY Body - 160 HP
LIMB 1 tail - 80 HP
EXTREMITY 4 legs - 34 HP
1 horn - 34 HP
WEAK POINTS 2 eyes (Head)
Secondary statistics
Skeleton type Has bones.png
Can use Weapons/LBE? No box.png
Can use Clothing and armor? No box.png


The giant thorny lizard is a creature belonging to the Reptiles category.


Attacks and techniques

This creature has four attacks: Bite, Claws, Horn attack and Fling charge.

Bite

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 2 9 +0 21% 19% 17% 14% 11% 5% 1%

Claws

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 4 5 -1 14% 13% 11% 9% 7% 4% 1%

Horn attack

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Piercing Melee 1 9 +2 35% 32% 28% 23% 18% 9% 2%
  • On a successful hit causing an injury, this attack will inflict 1d3 deep wounds instead of just 1.

Fling charge

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Piercing Special 1 14 +3 45% 41% 36% 29% 23% 11% 2%
  • The amount of damage this attack deals is not affected by the creature's Strength.
  • This attack is a monster equivalent of the Charge ability.
    • To use this attack, the target must not be on the same Side - it is impossible to charge a target within Melee range.
    • When using this attack, the creature will move into the target's Side, and should finish their turn on that Side.


Other information

Creature traits:


Overview

Lorebook.png
This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.


The giant thorny lizard is a gigantic version of the thorny lizard (moloch horridus). This creature is capable of reaching 7 feet 6 inches in length, and up to 225 pounds.

In a manner similar to the giant spiny viper, the giant thorny lizard is a brightly-colored creature covered in yellowish-orange scales that are armed with sharp spikes. In a certain way, this creature is what the giant spiny viper might be if it had legs to walk on.

Although the giant thorny lizard is not venomous, it is considered to be a much nastier creature than the spiny viper. The lizard possesses thicker scales and sharper spikes, which are considered bullet-resistant, thus making this creature armored. Its head is also armed with a single, large prominent horn, which it is capable of using as a weapon when regular biting and clawing won't do. But by far the most uncanny of its abilities is the fling charge technique, where the giant thorny lizard will compress itself like a spring then leap forward, horn pointed at the target, in an attempt to charge into the target and deliver a powerful strike.

When facing one of these creatures, make sure that it is in fact a thorny lizard and not a giant spiny viper. Both creatures have similar features, but if it possesses four legs and a prominent horn, it is a lizard and therefore the more dangerous of the two creatures. As it is armored, expanding ammunition will tend to flatten on its body. Thus if you are in a situation where you have to fight one, it is recommended to use FMJ or SAP ammo, although any other type of armor-piercing ammunition will work just as well.