Engineering workshop

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An engineering workshop (often shortened to just workshop) is a type of individual shop. Engineering workshops are outlets operated by the Engineering Corps, offering a variety of item-crafting, weaponsmithing, and weapon customization services.


Shop rules

Opening hours:

  • Towns: 24 hours a day, six days per week. Closed on Breakday for inventory.
  • Intersections: 12 hours a day (night shift only), six days per week. Closed on Breakday for inventory.

Workshops sell the following items and services:

  • Crafting services:
  • Weaponsmithing services:
    • Firearm repairs: Parallar symbol.png0.20 per 1 Condition point to repair, Parallar symbol.png0.60 if the weapon's Condition is zero.
    • Melee weapon repairs: Repair rates depend on the material the weapon is made of:
      • Steel: Parallar symbol.png0.20 per 1 Condition point to repair, Parallar symbol.png0.40 if the weapon's Condition is zero.
      • Iron: Parallar symbol.png0.15 per 1 Condition point to repair, Parallar symbol.png0.30 if the weapon's Condition is zero.
      • Wood, Plastic: Parallar symbol.png0.10 per 1 Condition point to repair, Parallar symbol.png0.20 if the weapon's Condition is zero.
      • Leather, Cloth: Parallar symbol.png0.05 per 1 Condition point to repair, Parallar symbol.png0.10 if the weapon's Condition is zero.
      • Any other material: Cannot be repaired
    • Shield repairs: Repair rates depend on the material the shield is made of:
      • Fibers: Parallar symbol.png25 per 1 HP to repair, Parallar symbol.png37.50 if the shield is broken (0 HP)
      • Steel: Parallar symbol.png20 per 1 HP to repair, Parallar symbol.png30 if the shield is broken (0 HP)
      • Bone, Wicker: Parallar symbol.png15 per 1 HP to repair, Parallar symbol.png22.50 if the shield is broken (0 HP)
      • Iron: Parallar symbol.png10 per 1 HP to repair, Parallar symbol.png15 if the shield is broken (0 HP)
      • Leather, Wood: Parallar symbol.png5 per 1 HP to repair, Parallar symbol.png7.50 if the shield is broken (0 HP)
  • Maze Customs weapon customization services (see article for details)

Workshops may also:

  • Buy back items of all types sold here for 25% of their shop value
  • Accept payment in cash or appraised valuables
  • Provide store credit (valid only at the specific location you obtained credit from - each store is independent)
    • Shops do not normally return change; it is automatically converted into store credit instead.
  • Transfer store credit into a customer's bank account (for a fee, see Bank).
  • Provide a delivery service into a customer's bank vault (for a fee and if the vault has enough space remaining, see Bank)


Shop generation

This section is intended for GMs.

The customer is expected to request a particular item.

Crafting items

  • Toolkits: Each shop carries 1d6-2 of each toolkit type.
  • Blueprints:
    • Level 1: 1d8-4 of each Level 1 blueprint
    • Level 2: 1d8-5 of each Level 2 blueprint
    • Level 3: 1d8-6 of each Level 3 blueprint
  • Ingredient items:
    • Less than Parallar symbol.png250: 1d15-5 items in stock.
    • Parallar symbol.png250 - 499.99: 1d12-5 items in stock.
    • Parallar symbol.png500 - 999.99: 1d10-5 items in stock.
    • Parallar symbol.png1000 - 1999.99: 1d8-5 items in stock.
    • Parallar symbol.png2000 and higher: 1d7-5 items in stock.


Calfair Sector workshop

The engineering workshop in Calfair Sector is also notable for having a Proving Grounds engineer as extra personnel. This engineer is a special liaison with the PG, whose role is to collect the lost or leaked Specs Docs that can occasionally be found in the Mazes. The engineer incentivizes visitors to bring them the documents by offering to build working prototypes of the technology described.

The engineer is only available during opening hours on the day shift.

Last modified on 28 December 2023, at 02:16