Changes

Engineering workshop

1,348 bytes added, 02:16, 28 December 2023
Undo revision 16518 by [[Special:Contributions/Tempest|Tempest]] ([[User talk:Tempest|talk]])
*** Leather, Cloth: [[File:Parallar symbol.png|10px]]'''0.05''' per 1 Condition point to repair, [[File:Parallar symbol.png|10px]]'''0.10''' if the weapon's Condition is zero.
*** Any other material: ''Cannot be repaired''
** '''Shield repairs:''' Repair rates depend on the material the shield is made of:
*** Fibers: [[File:Parallar symbol.png|10px]]'''25''' per 1 HP to repair, [[File:Parallar symbol.png|10px]]'''37.50''' if the shield is broken (0 HP)
*** Steel: [[File:Parallar symbol.png|10px]]'''20''' per 1 HP to repair, [[File:Parallar symbol.png|10px]]'''30''' if the shield is broken (0 HP)
*** Bone, Wicker: [[File:Parallar symbol.png|10px]]'''15''' per 1 HP to repair, [[File:Parallar symbol.png|10px]]'''22.50''' if the shield is broken (0 HP)
*** Iron: [[File:Parallar symbol.png|10px]]'''10''' per 1 HP to repair, [[File:Parallar symbol.png|10px]]'''15''' if the shield is broken (0 HP)
*** Leather, Wood: [[File:Parallar symbol.png|10px]]'''5''' per 1 HP to repair, [[File:Parallar symbol.png|10px]]'''7.50''' if the shield is broken (0 HP)
* '''[[Maze Customs]]''' weapon customization services (see article for details)
** [[File:Parallar symbol.png|10px]]'''2000''' and higher: '''1d7-5''' items in stock.
 
= Calfair Sector workshop =
 
The engineering workshop in Calfair Sector is also notable for having a [[Proving Grounds]] engineer as extra personnel. This engineer is a special liaison with the PG, whose role is to collect the lost or leaked [[Specs Docs]] that can occasionally be found in the Mazes. The engineer incentivizes visitors to bring them the documents by offering to build working prototypes of the technology described.
 
The engineer is only available during opening hours on the '''day shift'''.
[[Category:Individual shops]]
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