Changes

Elk

28 bytes removed, 05:12, 16 January 2023
| Blunt || Melee || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+2</span>''' || 50% || 48% || 40% || 33% || 25% || 13% || 4%
|}
* This attack is only available to <span style="color:#0000FF">♂ '''Male white-tailed deer elk (bucksbulls)'''</span>.
=== Headbutt ===
| Blunt || Melee || '''<span style="color:#274e13">1</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+1</span>''' || 40% || 38% || 32% || 26% || 20% || 10% || 3%
|}
* This attack is only available to <span style="color:#FF0000">♀ '''Female white-tailed deer elk (doescows)'''</span>.
=== Hoof strike ===
*'''Delicacy meat''': When butchered, this creature's meat is considered to be a [[Hunting#High-value meat|delicacy]], worth double the value of regular game meat.
*'''Dimorphic''': The sex of each creature must be generated, as there are critical differences between males and females. Roll '''1d2''' for each creature (1: Male, 2: Female).
** <span style="color:#0000FF">♂ '''Males (bucksbulls)'''</span> have 2 antlers, which are part of the creature's EXTREMITY limb group. The presence of these antlers gives them the ability to use the Antler strike attack.** <span style="color:#FF0000">♀ '''Females (doescows)'''</span> lack the antlers males possess, leaving them with no EXTREMITY limbs. The lack of antlers allows them to use the Headbutt attack.
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