Changes

Jump to: navigation, search

Effects

42 bytes added, 02:04, 1 March 2021
= Tips =
=== Dealing with timed Temporary effects outside of combat ===
If a player character has active temporary ("x turns") effects and is outside of combat, the counter '''remains unchanged''' and only ticks down for every turn of during combat, at the end of each turn.
However, any event which anything that advances [[time]] by at least one period will '''wipe all active temporary effects''', . Actions such as [[waiting]], or reaching the destination at the end of a trip in the [[UA]]may cause it to happen.
=== For GMs ===