Changes

Effects

716 bytes added, 19:38, 4 January 2020
/* Healing */
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! Effect name !! Effect description
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| '''Blood healing''' || Instant effect caused by the natural healing of [[Blood]] through [[Daily Reset]]. '''For every 0.1 Blood''' regenerated through the Daily Reset, the creature '''burns [[Nutrition|-15 ntri]] and [[Fatigue|+0.2% Fatigue]]'''.<br/>Blood healing doesn't apply from using [[Meds|BTKs]] as it's a direct transfusion instead of regeneration.
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| '''Pain healing''' || Instant effect caused by the healing of [[Pain]], regardless of the method ([[Meds]], [[Daily Reset]], etc). '''For every 1% Pain''' healed, the creature '''burns [[Nutrition|-5 ntri]] and [[Fatigue|+0.1% Fatigue]]'''.<br/>The only exception is healing Pain from visiting a hospital; this will not burn Nutrition or Fatigue.
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| '''Light limb healing''' || Instant effect caused by the [[Meds|First Aid Kit]]. The selected limb '''[[limb damage|heals]] up to 7 HP''', but will also result in '''burning [[Nutrition|-50 ntri]] and [[Fatigue|+0.4% Fatigue]]''' per 1 HP healed.<br/>All other limbs heal a bonus amount of HP dependent on the user's [[Skills|Healing skill]]. Bonus HP does not burn Nutrition or Fatigue.<br/>The bonus amount of HP healed is equal to Skill level - 1.
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