Changes

Effects

0 bytes added, 12:51, 21 December 2019
** Example: Being hit by an [[M84]] and receiving the '''Flashbanged''' effect for 2 turns.
* '''Semi-permanent''' - Lasts semi-indefinitely; there is no turn duration, but the source or cause can be fixed or reversed.
** Example: '''Environmental Blindnessblindness''' induced by a dark room - the effect will remain for as long as the creature remains in a dark room, unless they have a means to combat the darkness or until they leave the room.
* '''Permanent''' - Lasts indefinitely, usually as a result of a permanent modification or damage. Certain permanent effects can be removed under exceptional circumstances, but normally they are not intended to be.
** Example: '''Blindness''' induced by destroyed eyes.
| '''Blindness''' || This creature's eyes have all been destroyed. Natural FT is set to 10 and all FT modifiers are ignored as long as this effect is active.
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| '''Environmental Blindnessblindness''' || Blindness induced by the environment, such as total darkness, or obscured eyes. Natural FT is set to 10 and all FT modifiers are ignored as long as this effect is active.
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| '''Flashbanged''' || Blindness induced by a flashbang weapon. Natural FT is set to 10 and all FT modifiers are ignored as long as this effect is active.
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| '''Perception Lossloss''' || Natural FT is increased by 2 for each eye that was destroyed, as long as this creature has at least one remaining eye. (If there are no remaining eyes, the creature gets '''Blindness''' instead.)
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| '''Indestructible Eyeseyes''' || The eyes of this creature cannot be destroyed by attacks or effects, effectively preventing '''Perception Lossloss''' or '''Blindness''' from affecting this character.
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| '''Night Visionvision''' || The eyes of this creature are not affected by darkness or low light. Prevents '''Environmental Blindnessblindness''' from affecting this character.<br/>The duration of '''Flashbanged''' effects will be doubled against creatures with this effect active, unless they also have '''Flashbang Immunityimmunity'''.
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| '''Flashbang Immunityimmunity''' || The eyes of this creature are shielded against the effects of flashbang weapons. Prevents '''Flashbanged''' from affecting this character.
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