Changes

Jump to: navigation, search

Effects

216 bytes added, 23:51, 17 February 2020
|-
! Effect name !! Effect description
|-
| '''Addiction resistance''' || Permanent effect caused by reaching Master level in [[Healing]] skill. When using [[Addictions|addictive substances]], addiction chances per use are '''halved''' for this creature.
|-
| '''Blood healing''' || Instant effect caused by the natural healing of [[Blood]] through [[Daily Reset]]. '''For every 0.1 Blood''' regenerated through the Daily Reset, the creature '''burns [[Nutrition|-15 ntri]] and [[Fatigue|+0.2% Fatigue]]'''.<br/>Blood healing doesn't apply from using [[Meds|BTKs]] as it's a direct transfusion instead of regeneration.