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Effects

126 bytes removed, 20:20, 17 February 2020
| '''Pain healing''' || Instant effect caused by the healing of [[Pain]], regardless of the method ([[Meds]], [[Daily Reset]], etc). '''For every 1% Pain''' healed, the creature '''burns [[Nutrition|-5 ntri]] and [[Fatigue|+0.1% Fatigue]]'''.<br/>The only exception is healing Pain from visiting a hospital; this will not burn Nutrition or Fatigue.
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| '''Light limb healing''' || Instant effect caused by the [[Meds|First Aid Kit]]. The selected limb '''[[limb damage|heals]] up to 7 HP''', but will also result in '''burning [[Nutrition|-50 ntri]] and [[Fatigue|+0.4% Fatigue]]''' per 1 HP healed.<br/>All other limbs heal a bonus amount of HP dependent on the user's [[Skills|Healing skill]]. Bonus HP does not burn Nutrition or Fatigue.<br/>The bonus amount of HP healed is equal to Skill level - 1.
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| '''Strong limb healing''' || Instant effect caused by the [[Meds|Field Surgery Kit]]. The selected limb '''[[limb damage|heals]] up to 12 HP''', but will also result in '''burning [[Nutrition|-50 ntri]] and [[Fatigue|+0.4% Fatigue]]''' per 1 HP healed.<br/>All other limbs heal a bonus amount of HP dependent on the user's [[Skills|Healing skill]]. Bonus HP does not burn Nutrition or Fatigue.<br/>The bonus amount of HP healed is equal to Skill level - 1.
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| '''Disabled natural healing''' || This creature will not naturally heal [[Pain]] or [[Blood]] at the [[Daily Reset]].