Changes

Draft:Two Become One

134 bytes added, 07:34, 13 June 2023
/* Use */ Honestly 2 (4) attacks at .8x damage doesn't create a use case, let's go for 3 (6) at 1.1x so there's a use case
== Requirements ==
This ability is not initially available and must be unlocked. To unlock this ability, your character must reach '''Expert level''' in these [[Skills|combat skills]]: Two-handed sword '''and''' One-handed sword. Once the skill requirements are reached, one must then purchase the '''Two Become One lessons''' at a [[dojo]] or, more rarely, be taught the technique by a [[makaryuudo]].
Once unlocked, to be able to perform this combat technique, your character must be equipped with the following:
*** A character with the '''[[Character traits|Ambidextrous]]''' trait gains '''[[FT]] -1'''.
**** Example: If you have [[FT]] 6 and [[IR]] 1 and roll a 7, you do one inaccurate hit with each sword. A character that is Ambidextrous would have FT 5 and IR 1, so the same 7 is a solid hit from both weapons.
** You may only attack up to two three times.** '''01.8x 1x damage''' after all other modifiers have been applied (ie [[Strength]], [[Pain Sensitivity]])
** Your [[Initiative Speed]] while using Two Become One is equal to '''the IS of both weapons added together'''.
*** Example: If you use this ability with a [[katana]] (Weight 14) and a [[wakizashi]] (Weight 9), your IS is equal to '''23''' (14 + 9 = 23).
This ability is based on the niten'ichi (二天一, 'two heavens as one') style of swordfighting created by Japanese swordsman and strategist Miyamoto Musashi, in which the fighter uses their large sword (normally a katana) with one hand instead of two, freeing up the other hand to use their companion sword (normally a wakizashi). In the Mazes, this technique is the heritage of the [[makaryuudo]], with the name of its inventor being lost to history.
 
[[Category:Drafts]]