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Doomslayer

578 bytes added, 03:16, 10 January 2021
This weapon is referred to as an '''artifact weapon'''; it cannot be normally found in the Mazes, nor can it be crafted or built.
Doomslayer can be obtained by completing the '''Villa''' explorable area during the '''daytime (8:00 AM to 7:59 PM)''' and reaching the loot room. This weapon is unique. Only '''one instance''' of this artifact weapon should exist. It is priceless and cannot be sold, and if it is lost or abandoned, it will return to its original locationfound for sale anywhere.
== Stats ==
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! LDV !! Pain (C1) !! Pain (C2) !! Pain (C3) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Sharp || '''+11''' || 186% || 177% || 167% || 140% || 112% || 84% || 37% || 9%
|}
* Demonic creatures cannot equip or use this weapon, and would hurt themselves if they tried or were forced to touch it. This extends to dark maidens. * '''Variable damage multiplierHeaven's Gift effect''': For every Demonic creature killed with this weapon, the weapon gains one "Charge" point, up to a maximum of 30. For every 5 Charge points, which depends on the user's '''Angelic Reputation'''of this weapon may attempt 1 additional attack per turn; at the maximum of 30 points, this means a maximum of 8 attacks per turn.** Formula is: '''Multiplier = ( 1 + ( Angelic Rep / 250 ))Divine Invulnerability'''.** Multiplier is x1 : At any given moment, if the weapon has at 0 Repleast one Charge point, the user may activate this special ability.** At -250 Rep Upon activation, the effects of this ability are as follows: The weapon cannot gain any more Charge points, and the user takes no damage from any kind of attack or lessweapon (existing effects that they may already be afflicted with, e.g. bleeding from wounds, Doomslayer will deal zero damage still work), for as the multiplier fell to x0many turns as there were Charge points upon activating.** At 1000 RepOnce the effects of Divine Invulnerability end, Doomslayer will deal 5x damageCharge points are reset to 0 and the weapon can gain new Charge points again.
[[Category:Class 5 Long weapons]]
[[Category:Artifact weapons]]
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