Changes

Damage types

2 bytes added, 21:40, 18 June 2023
| Bullet || On an [[Accuracy#Accuracy table|inaccurate hit]]: Light Wound<br/>On a [[Accuracy#Accuracy table|solid hit]]: Deep Wound<br/>Except as otherwise dictated by [[ammo types|ammo type]] effects || style="text-align:center"|[[File:Yes box.png|25px]] <sup>'''(1)'''</sup>
|-
| Explosion || Wound Fracture<sup>'''(2)'''</sup> || style="text-align:center"|[[File:No box.png|25px]]
|-
| Special || None || style="text-align:center"|[[File:No box.png|25px]]
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