Changes

Damage types

132 bytes added, 20:12, 18 June 2023
| Blunt || Fracture || style="text-align:center"|[[File:Yes box.png|25px]]
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| Sharp || Light Wound || style="text-align:center"|[[File:Yes box.png|25px]]
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| Piercing || Deep Wound || style="text-align:center"|[[File:Yes box.png|25px]]
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| Bullet || On an [[Accuracy#Accuracy table|Inaccurate hit]]: Light Wound<br/>On an [[Accuracy#Accuracy table|Inaccurate hit]]: Deep Wound || style="text-align:center"|[[File:Yes box.png|25px]] <sup>'''(1)'''</sup>
|-
| Explosion || Wound <sup>'''(2)'''</sup> || style="text-align:center"|[[File:No box.png|25px]]
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