DP-12 "Super Shotgun"

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Navigation: Main Page Weapons Class 1 weapons DP-12 "Super Shotgun"




Weapon, Class 1
DP-12 "Super Shotgun"
Standard Manufacturing DP-12 Super Shotgun.jpg
Game information
Category Shotgun
Fire modes Pump-action (x2)
Caliber 12 gauge
Barrel length (inches) 18.875
Feeding system Internal tube (x2)
+1 round in chamber? Yes
Critical failure type Failure to fire
Stock type Fixed (S)
Weight (units) 18
Max condition 10000
Shop value / Rarity N/A (see below)
Accessory compatibility
Feeding Internal tube (x2)
Standard: (Left tube) 7-round capacity
(Right tube) 7-round capacity
Muzzle N/A
Standard: Muzzle brake (integrated, x2)
Optics NATO mount
Standard: None
Underbarrel mount N/A
Standard: Foregrip (integrated)
Lights N/A
Standard: None
Real world information
Manufacturer Standard Manufacturing Co.
Country of origin United States.png United States
Year 2015


"Some people enjoy double-barrel shotguns, because it feels right to have two barrels. Some people enjoy pump-action shotguns, because it feels right to pump each shell. The DP-12 is a double-barrel pump-action shotgun. It has two barrels, and two magazine tubes - each tube feeds its own barrel, and after you've fired the two chambered rounds, both empty shells are ejected out at the same time, and two fresh ones - one from each tube - are loaded simultaneously. With this and a total capacity of 16 rounds, the engineers responsible for its creation have nicknamed it the Super Shotgun."
Hebizuka (quote written by Tempest)


The DP-12 "Super Shotgun" (also called DP-12 or simply Super Shotgun) is a 12 gauge shotgun.

Other information

  • This firearm cannot be normally found in the Mazes, and will only be available after turning in the #DP008 specifications document to a workshop, at which point it will become available for sale in every workshop for Parallar symbol.png3000. For this reason, this weapon is Rarity 7 (Unique).
  • Because it is a rather unique firearm, certain terms used on the event line and on this page must be explained to better describe how it works:
    • This weapon has two barrels, therefore allowing you to fire it up to twice before needing to use the pump to load new shells. You can also perform a double chamber-load.
    • Similarly to the KSG shotguns, this weapon has two internal magazine tubes. However, because it has two barrels as well, there is no option to select only one of the tubes - each tube feeds one barrel.
    • This weapon is pump-action, and as described in the Hebiquote above, using the pump ejects both fired shells, and chambers two fresh shells at once; one from each tube.
    • Pump-action (x2) means that as a pump-action firearm, you can only use the pump up to 5 times per turn, but because it has two barrels (and therefore, can pull the trigger up to twice before pumping), you can effectively fire up to 10 shots per turn with this weapon.
    • You can choose to fire only once before pumping, either intentionally (make sure to clarify your action), or out of necessity (e.g. one of the tubes ran out of ammunition). If both chambers were loaded and you fired only one shell before intentionally pumping, you will eject one unfired round and one empty shell.