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Crafting items

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The broad category of '''crafting items''' regroups items that are primarily useful for [[crafting]], though it also includes items that may be useful in other activities, such as [[repairing]] or [[lockpicking]].
'''Toolkits''' (or just '''kits''') are bags with pre-arranged sets of tools and objects suitable for a specific task.
There are '''six''' types of toolkits in the game. All of them weigh 1 unit and share the common trait of being consumable - they are expended after the listed amount of uses have been spent. The purpose of a toolkit is to perform a particular task which requires the use of a certain [[Skills|skill]].
Legend:
{| class="wikitable sortable" style="font-size:10pt"
|-
! Toolkit name !! [[File:Parallar symbol.png|10px]] !! Max uses !! Shop type !! Skill type !! Weight !! Purpose
|-
| Crafting toolkit || '''500''' || '''20''' || Workshop || [[Crafting]] || 1 || An essential set of tools needed to [[crafting|craft items]]. Consumed when it runs out of uses.
|-
| Lockpicking kit || '''600''' || '''20Unlimited<sup>[[Crafting items#Notes|(1)]]</sup>''' || Workshop || [[Lockpicking]] || 1 || An essential set of tools needed to [[lockpicking|pick]] mechanical locks. Consumed when it runs out of uses.
|-
| Hacking tool || '''800''' || '''10''' || Workshop || [[Lockpicking]] || 1 || A disposable battery-powered device with a suite of software designed for [[lockpicking|defeating]] electronic and computer locks. Consumed when it runs out of uses.
|-
| Gun Cleaning Kit <span style=font-size:80%>(GCK)</span> || '''300''' || '''310''' || Gun shop<br/>Weapon shop || [[Repairing]] || 1 || A kit with tools suited for [[repairing|cleaning firearms]]. Restores a firearm's Condition by (100 200 + Repair skill bonus) per use<br/>Will not work on firearms with less than 60% Condition. Consumed when it runs out of uses.
|-
| Gun Repair Kit <span style=font-size:80%>(GRK)</span> || '''800''' || '''310''' || Gun shop<br/>Weapon shop || [[Repairing]] || 1 || A kit with tools suited for [[repairing|repairing firearms]]. Restores a firearm's Condition by (250 400 + Repair skill bonus) per use.<br/>One use Consumed when it runs out of this kit can also repair one dud explosiveuses.
|-
| Melee Repair Kit <span style=font-size:80%>(MRK)</span> || '''600''' || '''310''' || Forge<br/>Weapon shop || [[Repairing]] || 1 || A kit with tools suited for [[repairing|repairing melee weapons]]. Restores a melee weapon's Condition by (250 400 + Repair skill bonus) per use.<br/>Can be used to repair [[shields]]; divide the total Condition bonus by 80 and round up to obtain healed shield HP. Consumed when it runs out of uses.|-| Explosives Toolkit <span style=font-size:80%>(XTK)</span> || '''300''' || '''10''' || Workshop || [[Repairing]] || 1 || A kit with tools suited for [[Explosives#Explosive ordnance disposal|explosive ordnance disposal]]. One use allows repairing one dud explosive, or performing 2 defusing actions in a single turn. Consumed when it runs out of uses.|-| Laptop || '''2500''' || '''20''' || Workshop || [[Computers|Data analysis]]<br/>[[Lockpicking]] || 14 || A Doorway Solo 2200 portable PC capable of [[identification#Data storage devices|identifying data storage devices]]. Also doubles as a hacking tool. <br/> Can be recharged to full uses with a HITB battery.
|}
 
=== Laptop ===
The laptop is a special item. It can be used for two activities:
* Reading and [[identification#Data storage devices|identifying the contents of data storage devices]] on the field, without having to visit a [[library]].
* As a rechargeable, high-capacity hacking tool.
 
Each activity burns different amounts of laptop battery:
* '''1 battery per use''' when used as a '''hacking tool'''.
* '''2 battery''' to identify the contents of a '''floppy disk'''
* '''3 battery''' to identify the contents of a '''zip disk''' or a '''camera memory card'''
* '''4 battery''' to identify the contents of a '''compact disc (CD)'''
* '''5 battery''' to identify the contents of a '''hard drive disk (HDD)'''
 
=== Notes ===
* (1): While lockpicking kits can be used indefinitely, they have a chance to break after a certain number of guesses depending on the user's [[Lockpicking]] skill.
{| class="wikitable sortable" style="font-size:10pt"
|-
! Blueprint name Codename !! Level !! Corresponding item !! Required ingredients !! Optional but recommended ingredients
|-
| ChlB || Level 1 || [[Chlorine bomb]] || 1x [[M18]] smoke grenade + 4x [[Mushrooms|Red cage mushroom]]||
|-
| D-FL || Level 1 || [[List of human clothing and armor#Legs addons|D armor full leggings]] || 1x pair of [[List of human clothing and armor#Legs addons|D armor leg pads]] + Ceramic-plated jockstrap||
|-
| K-FL || Level 1 || [[List of human clothing and armor#Legs addons|K armor full leggings]] || 1x pair of [[List of human clothing and armor#Legs addons|K armor leg pads]] + Ceramic-plated jockstrap||
|-
| T-FL || Level 1 || [[List of human clothing and armor#Legs addons|T armor full leggings]] || 1x pair of [[List of human clothing and armor#Legs addons|T armor leg pads]] + CeramicTitanium-plated jockstrap||
|-
| SRA-FL || Level 1 || [[List of human clothing and armor#Legs addons|SRA full leggings]] || 1x pair of [[List of human clothing and armor#Legs addons|SRA leg pads]] + Ceramic-plated jockstrap + Padded butt protector||
|-
| CordR || Level 1 || [[Key items|550 cord restraints]] || 1x coil of 550 cord||
|-
| Molotov || Level 1 || [[Molotov cocktail]] || 1x bottle of [[Food#Strong alcohol|strong alcohol]] + 1x bottle of motor oil + 1x Rag||
|-
| Stake || Level 1 || [[Stake]] || 1x [[Plank]] + 1x Butchering-capable weapon (not consumed)||
|-
| Sticks || Level 1 || [[Wooden stick]] (x2) || 1x [[Plank]] + 1x Butchering-capable weapon (not consumed)||
|-
| SStake || Level 1 || [[Short stake]] || 1x [[Wooden stick]] + 1x Butchering-capable weapon (not consumed)||
|-
| 2SStake || Level 1 || [[Short stake]] (x2) || 1x [[Plank]] + 1x Butchering-capable weapon (not consumed)||
|-
| NPlank || Level 1 || [[Nailed plank]] || 1x [[Plank]] + 10 rounds from a [[Nailgun reload pack]]||
|-
| NBat || Level 1 || [[Nailed bat]] || 1x [[Plank]] + 10 rounds from a [[Nailgun reload pack]]||
|-
| MTourn ImpArrow || Level 1 || [[MedsArrows]] ([[Ammunition#Arrow_and_bolt_projectiles|Makeshift tourniquetIMP]] ) (x10) || 5x Rag + 1x Wooden stick+ 4 units of duct tape + 1x Butchering-capable weapon (not consumed) ||
|-
| ImpArrow TqArrow || Level 1 || [[Arrows]] ([[Ammunition#Arrow_and_bolt_projectiles|IMPTNQ]]) (x10) || 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon 10x Arrow (not consumedFLD)+ 1x [[Meds|Lorazepam]] ||
|-
| TqArrow VnArrow || Level 1 || [[Arrows]] ([[Ammunition#Arrow_and_bolt_projectiles|TNQVNM]]) (x10) || 10x Arrow (FLD) + 1x [[Meds|LorazepamVenom]]||
|-
| VnArrow CyArrow || Level 1 || [[Arrows]] ([[Ammunition#Arrow_and_bolt_projectiles|VNMCYA]]) (x10) || 10x Arrow (FLD) + 1x [[Meds|VenomCyanide]]||
|-
| CyArrow ImpLBolt || Level 1 || [[ArrowsLarge bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|CYAIMP]]) (x10x20) || 10x Arrow 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon (FLDnot consumed) + 1x [[Meds|Cyanide]]|
|-
| ImpLBolt TqLBolt || Level 1 || [[Large bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|IMPTNQ]]) (x20) || 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon 20x Large bolt (not consumedFLD)+ 1x [[Meds|Lorazepam]] ||
|-
| TqLBolt VnLBolt || Level 1 || [[Large bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|TNQVNM]]) (x20) || 20x Large bolt (FLD) + 1x [[Meds|LorazepamVenom]]||
|-
| VnLBolt CyLBolt || Level 1 || [[Large bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|VNMCYA]]) (x20) || 20x Large bolt (FLD) + 1x [[Meds|VenomCyanide]]||
|-
| CyLBolt ImpSBolt || Level 1 || [[Large Small bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|CYAIMP]]) (x20x30) || 20x Large bolt 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon (FLDnot consumed) + 1x [[Meds|Cyanide]]|
|-
| ImpSBolt TqSBolt || Level 1 || [[Small bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|IMPTNQ]]) (x30) || 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon 30x Small bolt (not consumedFLD)+ 1x [[Meds|Lorazepam]] ||
|-
| TqSBolt VnSBolt || Level 1 || [[Small bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|TNQVNM]]) (x30) || 30x Small bolt (FLD) + 1x [[Meds|LorazepamVenom]]||
|-
| VnSBolt CySBolt || Level 1 || [[Small bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|VNMCYA]]) (x30) || 30x Small bolt (FLD) + 1x [[Meds|VenomCyanide]]||
|-
| CySBolt SkelKeyA || Level 1 || [[Small boltsKey items|Skeleton key]] (Recipe #1) || 5x [[Ammunition#Arrow_and_bolt_projectilesKey items|CYAKey]](first digit of all serial numbers must be the same) . Requires '''Lockpicking skill Lv2''' (x30Basic) || 30x Small bolt (FLD) + 1x [[Meds|Cyanide]]
|-
| SkelKeyA SkelKeyB || Level 1 || [[Key items|Skeleton key]] (Recipe #12) || 5x 20x [[Key items|Key]] (first digit of all any serial numbers must be the same). Requires '''Lockpicking skill Lv2Lv3''' (BasicSkilled)||
|-
| SkelKeyB Kama || Level 1 || [[Key itemsKama]] |Skeleton key| 1x Sickle blade + 1x [[Wooden stick]] + 1x Butchering-capable weapon (Recipe #2not consumed) || 20x |-| Skull || Level 1 || [[Key itemsSkull staff]] |Key| 1x [[Wooden lance]] + 1x Preserved skull + 1x Butchering-capable weapon (any serial numbers). Requires '''Lockpicking skill Lv3''' (Skillednot consumed)|||-| HmVnmS || Level 1 || 3x [[Meds|Venom]] syringe || 3x Empty one-use syringe + 1 [[Meds|Small poison gland]] || |-| HmVnmC || Level 1 || 5x [[Meds|Venom]] syringe || 5x Empty one-use syringe + 1 [[Meds|Chelicera]] || |-| HmVnmM || Level 1 || 6x [[Meds|Venom]] syringe || 6x Empty one-use syringe + 1 [[Meds|Medium poison gland]] || |-| HmVnmT || Level 1 || 8x [[Meds|Venom]] syringe || 8x Empty one-use syringe + 1 [[Meds|Telson]] || |-| HmVnmL || Level 1 || 10x [[Meds|Venom]] syringe || 10x Empty one-use syringe + 1 [[Meds|Large poison gland]] ||
|-
| PenGun || Level 2 || [[Pen gun]] || 1x [[Pen]] + 1x Tiny pistol barrel || [[.380 ACP]] ammunition
|-
| CompArms || Level 2 || [[List of human clothing and armor#Arms addons|Composite armor arm pads]] || 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x pair of [[List of human clothing and armor#Arms addons|D, K or T arm pads]]||
|-
| CompLegs || Level 2 || [[List of human clothing and armor#Legs addons|Composite armor leg pads]] || 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x pair of [[List of human clothing and armor#Legs addons|D, K or T leg pads]]||
|-
| CompFL || Level 2 || [[List of human clothing and armor#Legs addons|Composite armor full leggings]] || 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x pair of [[List of human clothing and armor#Legs addons|composite leg pads]]||
|-
| CompVest || Level 2 || [[List of human clothing and armor#Body armor|Composite armor vest]] || 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x [[List of human clothing and armor#Body armor|Heavy D, Heavy K or Heavy T armor vest]]||
|-
| CordBW || Level 2 || [[Light bullwhip]] || 10x coil of 550 cord||
|-
| Monkey || Level 2 || [[Monkey fist]] || 1x Steel ball bearing + 4x coil of 550 cord||
|-
| Lance || Level 2 || [[Wooden lance]] || 1x [[Plank]] + 1x Butchering-capable weapon (not consumed)||
|-
| CordUR || Level 2 || [[List of leg rigs|Makeshift utility rig]] || 6x coil of 550 cord||
|-
| CordUB || Level 2 || [[List of utility belts|Makeshift utility beltcartridge carrier]] || 4x coil of 550 cord||
|-
| SGloves || Level 2 || [[Shock gloves]] || 1x pair of [[Insulated gloves]] + 1x [[Stun baton]] + 3x copper wire + 2 units of duct tape + 1x electronic circuit || [[Taser cartridges]]
|-
| ExArrow || Level 2 || [[Arrows]] ([[Ammunition#Arrow_and_bolt_projectiles|XPL]]) (x20) || 20x Arrow (FLD) + 1x Box of Torque arrowheads + 1x Box of contact fuzes + either 3x [[Mini C4 charge]] or 1x [[Small C4 charge]]||
|-
| ExLBolt || Level 2 || [[Large bolts]] ([[Ammunition#Arrow_and_bolt_projectiles|XPL]]) (x20) || 20x Large bolt (FLD) + 1x Box of Torque arrowheads + 1x Box of contact fuzes + either 3x [[Mini C4 charge]] or 1x [[Small C4 charge]]||
|-
| PipeB Fremen || Level 3 2 || [[Pipe bombCrysknife]] || 2x 1x [[Small C4 chargeWorm tooth]] + 1x Electronic circuit + 1x Copper wire + 1x Hollow metal pipe + 1 unit of duct tapeButchering-capable weapon (not consumed) ||
|-
| DragonSP || Level 2 || [[Trauma plate|Dragon scale plate]] || 4x [[Valuables#Special valuables|Dragon scale]] || |-| HydraSP || Level 2 || [[Trauma plate|Hydra scale plate]] || 4x [[Valuables#Special valuables|Hydra scale]] || |-| PipeB || Level 3 || [[Pipe bomb]] || 2x [[Small C4 charge]] + 1x Electronic circuit + 1x Copper wire + 1x Hollow metal pipe + 1 unit of duct tape |||-| PhoneB || Level 3 || [[Phone bomb]] || 1x [[Key item|Mobile phone]] with at least 1 battery unit remaining + 4x Mobile phone battery (all must be full) + 1x electronic circuit + 2x copper wire||
|-
| Scara || Level 3 || [[Golden Gun]] || [[Valuables#Golden Gun parts|1x Golden cuff link + 1x Golden lighter + 1x Golden pen + 1x Golden cigarette case]] || [[4.2x30mm R Golden Gun]] ammunition
|-
| Drill || Level 3 || [[Drill Arm]] || 1x [[Chainsaw]] + 1x Giant drill bit + 1x Improved chainsaw engine + 1x electronic circuit + 2x copper wire||
|-
| Joshua || Level 3 || [[Joshua]] || 1x Long Titanium Nitride barrel + 1x Long pistol slide + 1x Long pistol frame + 1x Odd recoil spring || [[Joshua magazines|Unknown .454 Casull 9-round magazine]] + [[.454 Casull]] ammunition
| Kourin || Level 3 || [[Super LeMat]] || 1x Custom 9-round cylinder + 1x Tiny shotgun barrel + 1x pair of stylish old grips + 1x Custom revolver frame || [[.44 Magnum]], [[.44 Special]] or [[12 gauge]] ammunition
|-
| Werfer || Level 3 || [[Flammenwerfer]] || 1x Aerosol spray + 1x [[Lighter]] + 1 unit of duct tape||
|-
| SuperS || Level 3 || [[SUPER SLAM]] || 1x [[SLAM]] + 1x electronic circuit + 3x copper wire + either 3x [[Mini C4 charge]] or 1x [[Small C4 charge]]||
|-
| CombatCS || Level 3 || [[Combat Chainsaw]] || 1x [[Chainsaw]] + 1x set of titanium carbide chainsaw chains + 1x Improved chainsaw engine||
|-
| FragHmr || Level 3 || [[Fragmentalizer]] || 1x [[Breaching sledgehammer]] + 1x Tiny shotgun barrel + 4x Infrared sensor + 2x electronic circuit + 4x copper wire || [[12 gauge]] ammunition
|-
| HSCutter || Level 3 || [[HS Power cutter]] || 1x [[Power cutter]] + 1x Improved power cutter engine || A [[power cutter blade]]
|}
= Ingredient items =
(wip)A collection of various items with which mostly serve as ingredient items for crafting recipes, but a few may have additional purposes and may be used on their own.
All of these items can be found for sale in a workshop.
 
Legend:
* '''Wgt''': Weight of the listed item
* [[File:Parallar symbol.png|10px]]: Shop value of the listed item
 
{| class="wikitable sortable" style="font-size:10pt"
|-
! Item name !! [[File:Parallar symbol.png|10px]] !! Wgt !! Notes
|-
| [[Lighter]] || '''25''' || 1 || Also counts as a [[key item]].
|-
| Titanium-plated jockstrap || '''450''' || 1 ||
|-
| Ceramic-plated jockstrap || '''550''' || 1 ||
|-
| Giant drill bit || '''450''' || 5 ||
|-
| [[Mobile phone]] || '''300''' || 1 || Also counts as a [[key item]]. Sold with a battery already inserted.
|-
| Mobile phone battery || '''50''' || 0.1 ||
|-
| [[Night vision goggles]] || '''2500''' || 1 || Also counts as a [[key item]].
|-
| Long Titanium Nitride barrel || '''800''' || 1 || Titanium Nitride is shortened to "TiN"
|-
| Long pistol slide || '''400''' || 1 ||
|-
| Long pistol frame || '''300''' || 3 ||
|-
| Custom 9-round revolver cylinder || '''600''' || 2 ||
|-
| Tiny shotgun barrel || '''250''' || 1 ||
|-
| Stylish revolver grips || '''300''' || 0.1 ||
|-
| Electronic circuit || '''25''' || 0.1 ||
|-
| Hollow metal pipe || '''100''' || 2 ||
|-
| Roll of duct tape || '''25''' || 1 || Holds up to 10 units of duct tape. Found in various colors (use '''[[Tsuchinoko (bot)|&color]]''' to determine)
|-
| Roll of copper wire || '''150''' || 1 || Holds up to 10 copper wires.
|-
| HITB battery || '''600''' || 3 || Stands for Hebizuka Industrial Technology Battery, often shortened to "HITB battery" (despite the repetition)
|-
| Odd recoil spring || '''100''' || 0.1 ||
|-
| Custom revolver frame || '''500''' || 5 || Includes a 6.75 inch barrel and all internal parts except grips, cylinder, and an additional unknown part.
|-
| Aerosol spray || '''50''' || 1 ||
|-
| Tiny pistol barrel || '''200''' || 1 ||
|-
| Bottle of motor oil || '''200''' || 1 ||
|-
| Box of 250 safety matches || '''5''' || 1 || Strike-anywhere matches that can be used as a consumable source of fire for a variety of items (lighting [[Meds|cigarettes]], [[Molotov cocktail|Molotov cocktails]]...)
|-
| Portable Stove Kit <span style=font-size:80%>(PSK)</span> || '''200''' || 2 || Shortened to PSK. Requires a butane gas canister to use. Can be used to [[Hunting|cook raw meat]].
|-
| Butane gas canister || '''200''' || 1 || Holds up to 200 gas fuel units. Fuel for the PSK.
|-
| Padded butt protector || '''100''' || 1 ||
|-
| Camera || '''400''' || 1 || Requires a camera memory card to save photos.
|-
| Memory card for cameras || '''100''' || 0.1 || 256 MB capacity, capable of holding up to 110 photos. Brand-new units are sold blank.
|-
| Rag || '''1''' || 1 || See below for [[Crafting items#Long-form notes|long-form notes]].
|-
| Box of Magnesium Explosive charges || '''100''' || 1 || Contains up to 25 charges. Magnesium Explosive is shortened to "MgX".
|-
| Box of Tracer compound charges || '''100''' || 1 || Contains up to 100 charges.
|-
| Box of plastic sheets || '''10''' || 1 || Contains up to 50 sheets.
|-
| Box of threaded Torque arrowheads || '''100''' || 1 || Contains up to 20 arrowheads.
|-
| Box of miniature contact fuzes || '''100''' || 1 || Contains up to 20 miniature fuzes.
|-
| Coil of 550 cord || '''10''' || 0.1 || May also be referred to as Paracord.
|-
| Steel ball bearing || '''25''' || 1 ||
|-
| Box of carbon nanotube fiber sheets || '''300''' || 1 ||
|-
| Box of super-aramid fiber sheets || '''300''' || 1 ||
|-
| Empty plastic bottle || '''0.10''' || 1 || Can also be obtained by emptying '''bottles''' of [[Food|certain drinks]] (water, milk, coffee, tea, chocolate drink, lemonade, orange drink, vanilla drink, cola drink)
|-
| Set of titanium carbide chainsaw chains || '''700''' || 3 ||
|-
| Improved chainsaw engine || '''800''' || 3 || Model name: Prototype TM-3C
|-
| Infrared sensor || '''100''' || 0.1 ||
|-
| Mini-bag of 5 safety matches || '''0.10''' || 1 || Small version of the box of 250. Can also be found inside most [[Food#Rations|rations]].
|-
| Sickle blade || '''100''' || 1 ||
|-
| Improved power cutter engine || '''500''' || 1 || Model name: Prototype TC-9. 9900 RPM.
|-
| Preserved skull || '''100''' || 1 ||
|-
| Disposable bath towel || '''7''' || 0.5 || Can be used to remove an active [[Effects#Elemental|Water-soaked effect]]. A steady supply of these should be available wherever it makes sense ([[Civilized Area]] bathrooms, shower rooms, etc.)
|-
| Pack of empty one-use syringes || '''10''' || 1 || Contains ten empty one-use syringes. Outside of its applications in medicine, these syringes are traditionally used to make homemade [[Meds|Venom syringes]] from poison glands.
|-
| Floppy disk || '''4''' || 0.1 || Data storage device for computers. Capacity: 1.44 MB. Brand-new units are sold blank.
|-
| Zip disk || '''20''' || 0.2 || Data storage device for computers. Capacity: 100 MB. Brand-new units are sold blank.
|-
| Compact disc (CD) || '''100''' || 0.5 || Data storage device for computers. Capacity: 700 MB. Brand-new units are sold blank.
|-
| Hard drive disk (HDD) || '''200''' || 1 || Data storage device for computers. Capacity: 2 GB. Brand-new units are sold blank.
|}
 
=== Long-form notes ===
 
'''Rag:'''
* This item also counts as a [[Meds|medical item]], and may be used as a makeshift individual bandage, to heal 1 [[Light Wound]].
* Chances of success per use are 50% + a bonus from [[Healing]] skill. Therefore, the higher the Healing skill, the higher the chances of using a rag as a bandage successfully.
* Many types of [[clothing]] can be torn apart and transformed into rags.
= Specs Docs =
'''''Specifications documents''' and '''Specs Docs''' also redirect here.''
Engineering '''Specifications Documents''', or simply '''Specs Docs''', are folders full of advanced technical documentation for various projects and prototypes bearing the mark of the [[Proving Grounds]], but which were lost or leaked out of the secret facility at some point. They contain information about very advanced objects that cannot be crafted directly by a player character. The purpose of Specs Docs files is to trade them to the special Proving Grounds engineer in the [[Calfair Sector]] workshop, in exchange for items exclusively available at that workshop; these items are known as '''Specs Docs-only items'''.* Trading the documents alone is not enough; you will also need to bring money, and in some cases, specific items. All Specs Docs files have a weight of 0.01 and no shop value - they cannot be purchased or sold anywhere and must be found. {| class="wikitable sortable" style="font-size:10pt"|-! File code !! File title|-| #BC337 || Cutting and shaping boron carbide into plate-shaped objects|-| #TP212 || Manufacturing and producing bullet-resistant aramid sleeves and armor layers|-| #SR320 || Prototype integrally suppressed sub-carbine blueprints|-| #PF617 || Prototype .338-caliber medium machine gun blueprints|-| #RD196 || Recoil impulse averaging technology for use in a machine gun|-| #DP008 || Prototype hybrid double barrel/pump-action shotgun blueprints|-| #ON504 || Prototype caseless light machine gun blueprintss|-| #KM991 || Technical guides for conversion of G11 action into other weapon systems|-| #FJ051 || 7.62mm caliber heavy barrel specifications cut down to submachine gun length (wip8.9 inches)|-| #XR329 || Prototype shotgun magazine blueprints (Helical, 25-round capacity)|-| #GF019 || Prototype magazine device and feeding system for crossbow|} == Specs Docs-only items == The following items will be unlocked for sale at the Calfair Sector workshop after bringing certain corresponding Specs Docs: {| class="wikitable sortable" style="font-size:10pt"|-! Item !! Specs Docs required !! Money required in [[File:Parallar symbol.png|10px]] !! Additional requirements !! Notes|-| '''[[Trauma plates|Composite armor trauma plates]]''' || #BC337<br/>#TP212 || '''750''' || None || |-| '''[[DP-12|DP-12 "Super Shotgun"]]''' || #DP008 || '''750''' || None || |-| '''[[Honey Badger]]''' || #SR320 || '''500''' || None || |-| '''[[Lambda magazine crossbow]]''' || #GF019 || '''750''' || Bring a [[BRR Tactical light crossbow]] || Sold with an empty magazine loaded and three spares.|-| '''[[LMG11]]''' || #ON504<br/>#KM991 || '''500''' || Bring a [[H&K G11K2]] || Sold with an empty ammo cassette inserted and one spare.|-| '''[[LWMMG]]''' || #PF617<br/>#RD196 || '''1250''' || None || Sold with an empty belt box inserted and one spare.|-| '''[[Vollmer HK51-B]]''' || #FJ051 || '''175''' || Bring a [[H&K G3A3]] and a [[H&K HK21]] || Sold with an empty belt box inserted and one spare.|-| '''[[X-Shotgun|XM2XI "X-Shotgun"]]''' || #XR329 || '''500''' || Bring a [[Benelli M2 Super 90]] || |}
[[Category:Crafting]]
[[Category:Items]]