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Crafting items

1,126 bytes added, 18 March
'''Toolkits''' (or just '''kits''') are bags with pre-arranged sets of tools and objects suitable for a specific task.
There are '''six''' types of toolkits in the game. All of them weigh 1 unit and share the common trait of being consumable - they are expended after the listed amount of uses have been spent. The purpose of a toolkit is to perform a particular task which requires the use of a certain [[Skills|skill]].
Legend:
{| class="wikitable sortable" style="font-size:10pt"
|-
! Toolkit name !! [[File:Parallar symbol.png|10px]] !! Max uses !! Shop type !! Skill type !! Weight !! Purpose
|-
| Crafting toolkit || '''500''' || '''20''' || Workshop || [[Crafting]] || 1 || An essential set of tools needed to [[crafting|craft items]]. Consumed when it runs out of uses.
|-
| Lockpicking kit || '''600''' || '''Unlimited<sup>[[Crafting items#Notes|(1)]]</sup>''' || Workshop || [[Lockpicking]] || 1 || An essential set of tools needed to [[lockpicking|pick]] mechanical locks. Consumed when it runs out of uses.
|-
| Hacking tool || '''800''' || '''10''' || Workshop || [[Lockpicking]] || 1 || A disposable battery-powered device with a suite of software designed for [[lockpicking|defeating]] electronic locks. Consumed when it runs out of uses.
|-
| Gun Cleaning Kit <span style=font-size:80%>(GCK)</span> || '''300''' || '''10''' || Gun shop<br/>Weapon shop || [[Repairing]] || 1 || A kit with tools suited for [[repairing|cleaning firearms]]. Restores a firearm's Condition by (200 + Repair skill bonus) per use<br/>Will not work on firearms with less than 60% Condition. Consumed when it runs out of uses.
|-
| Gun Repair Kit <span style=font-size:80%>(GRK)</span> || '''800''' || '''10''' || Gun shop<br/>Weapon shop || [[Repairing]] || A kit with tools suited for [[repairing|repairing firearms]]. Restores a firearm's Condition by (400 + Repair skill bonus) per use. Consumed when it runs out of uses.
|-
| Melee Repair Kit <span style=font-size:80%>(MRK)</span> || '''600''' || '''10''' || Forge<br/>Weapon shop || [[Repairing]] || A kit with tools suited for [[repairing|repairing melee weapons]]. Restores a melee weapon's Condition by (400 + Repair skill bonus) per use.<br/>Can be used to repair [[shields]]; divide the total Condition bonus by 80 and round up to obtain healed shield HP. Consumed when it runs out of uses.
|-
| Explosives Toolkit <span style=font-size:80%>(XTK)</span> || '''300''' || '''10''' || Workshop || [[Repairing]] || A kit with tools suited for [[Explosives#Explosive ordnance disposal|explosive ordnance disposal]]. One use allows repairing one dud explosive, or performing 2 defusing actions in a single turn. Consumed when it runs out of uses.|-| Laptop || '''2500''' || '''20''' || Workshop || [[Computers|Data analysis]]<br/>[[Lockpicking]] || A Doorway Solo 2200 portable PC capable of [[identification#Data storage devices|identifying data storage devices]]. Also doubles as a hacking tool. <br/> Can be recharged to full uses with a HITB battery.
|}
 
=== Laptop ===
The laptop is a special item. It can be used for two activities:
* Reading and [[identification#Data storage devices|identifying the contents of data storage devices]] on the field, without having to visit a [[library]].
* As a rechargeable, high-capacity hacking tool.
 
Each activity burns different amounts of laptop battery:
* '''1 battery per use''' when used as a '''hacking tool'''.
* '''2 battery''' to identify the contents of a '''floppy disk'''
* '''3 battery''' to identify the contents of a '''zip disk'''
* '''4 battery''' to identify the contents of a '''compact disc (CD)'''
* '''5 battery''' to identify the contents of a '''hard drive disk (HDD)'''
=== Notes ===
Bureaucrat, administrator
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