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Cover

216 bytes added, 16:26, 8 December 2019
* Cover '''does not last indefinitely'''; all pieces of cover have a certain amount of '''health''', which is reduced by [[limb damage]]. If cover health falls to zero, then this piece of cover '''breaks down''' and cannot be used anymore.
* All types of cover have an [[Armor Class]], with appropriate properties, including limb damage reduction. All types have an AC ranging between A1 and A5, therefore they all count as armored targets.
* Cover is of '''limited use against explosives''' - they . They will not protect from splash damage (unless they are '''blast-resistant'''), and bouncing explosives (unless such as [[VOG-25P]] grenades) are designed to ignore cover entirely.** '''Blast-resistant cover''' will protect creatures from explosive splash damage. See [[Explosives]] for more details.
== List of cover types ==
(wip, raw text list below)Legend:* '''BR?''': Is this cover type '''blast-resistant'''?
No cover at all{| class="wikitable sortable" style="font-size:10pt"|-!Name !! Health !! [[AC]] !! BR?|-A wooden | Wooden barrel. Health: || 24, AC: || A1.|||-An empty | Empty plastic crate. Health: || 30, AC: || A1.|||-A flipped | Flipped wooden table. Health: || 36, AC: || A1.||A wooden |-| Wooden crate. Health: || 40, AC: || A1.|||-A flipped | Flipped metal table. Health: || 36, AC: || A2.||A plastic |-| Plastic crate full of garbage. Health: || 42, AC: || A2.|||-A metallic | Metallic file case. Health: 46, AC: || 42 || A2.||A dishwasher. Health: |-| Dishwasher || 49, AC: || A2. |||-A wooden | Wooden crate with metal covers. Health: || 53, AC: || A2.||A metallic file case full of papers. Health: 57, AC: A2.|-A pile | Pile of garbage. Health: || 60, AC: || A2.|||-A pile | Pile of cinder blocks. Health: || 67, AC: || A2.|||-A fridge. Health: | Fridge || 60, AC: || A3.|||-A washing | Washing machine full of destroyed clothes. Health: || 66, AC: || A3. ||An empty |-| Empty dumpster. Health: || 75, AC: || A3. |||-A static | Static tactical shield, 'Guardian' model. Health: || 80, AC: || A3.||A dumpster |-| Dumpster full of trash Health: || 85, AC: || A3. ||An improved |-| Improved tactical shield, 'Super Guardian' model. Health: || 100, AC|| A3 || <center>[[File: A3, Blast-resistantYes box.png|25px]]</center>|-A sandbag | Sandbag nest. Health: || 83, AC: || A4. ||A static |-| Static tactical shield, 'Defender' model. Health: 90, AC: || 80 || A4.|||-A block | Block of concrete. Health: || 98, AC: || A4. |||-A | Block of reinforced concrete wall. Health: || 116, AC: || A4. ||An improved |-| Improved tactical shield, 'Super Defender' model. Health: || 130, AC|| A4 || <center>[[File: A4, Blast-resistantYes box.png|25px]]</center>|-A steel | Steel crate. Health: || 90, AC: || A5. |||-A static | Static tactical shield, 'Colossus' model. Health: || 150, AC|| A5 || <center>[[File: A5, Blast-resistantYes box.png|25px]]</center>A blast |-| Blast shield. Health|| 175 || A5 || <center>[[File: 150, LDV modifier: -5, AC: A5, Blast-resistantYes box.png|25px]]</center>An improved |-| Improved tactical shield, 'Titan' model. Health: || 200, AC|| A5 || <center>[[File: A5, Blast-resistantYes box.png|25px]]</center>|}
[[Category:Abilities]]