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Combat mode

53 bytes added, 16:27, 12 June 2019
/* Turn order resolution */
The steps of a typical combat turn are as follows:
* '''1)''' Game Master (GM) declares that a new combat turn is about to begin. (''"Turn X, what are your next moves?"'')* '''2)''' GM requests the players to describe their next action, while secretly preparing the next actions of every NPC.
** If, for one reason or another, player characters are on opposed sides of a fight and must not reveal their plans to one another, players may instead provide their next actions to the GM secretly.
* '''3)''' GM resolves any outstanding IS conflicts.* '''4)''' Once the turn order is determined, GM announces the turn is beginning.* '''5)''' Every creature resolves their actions in the determined order.
** Any combat actions must go through accuracy resolution, then damage resolution, if any hits were scored.
* '''6)''' Once every action is resolved, GM announces the turn is ending. This is the point where counters, effects or anything relying on turn counting can be ticked up or down, and the point where the GM must check whether or not Combat mode may continue or end.
** If at least two opposed creatures are still standing and willing to fight, then combat goes on to the next turn - Return to the top of this list, rinse and repeat the above steps as many turns as needed.
** Otherwise, combat ends and the game returns to Normal mode.
However, always remember that YOU too, can be downed and rendered helpless, and at the mercy of another creature; and they may not all be inclined to let you live!
 
= Declaring actions =