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Combat mode

511 bytes added, 20:25, 7 June 2019
/* Initiative Speed */
In order to accurately determine the turn order of any combat turn, the '''Initiative Speed''' or '''IS''' of every action must be checked. This value is what determines the turn order. '''The lower the Initiative Speed value, the faster the corresponding action.''' You can think of it as a ticket number; the lowest numbers go first.
The Initiative Speed of combat actions is either assigned to a [[Abilities|technique]] or a [[Abilities#Natural attacks|natural attack]], or tied to the corresponding [[weapons|weapon]]'s weightWeight. Although there are certain ways to modify a weapon's Weight directly (usually through the use of a [[Weapon#Weapon stocks|folding stock]]), the more common way of improving Initiative Speed is to use IS tier modifiers.
Initiative Speed has both a minimum cap (0) and a maximum cap (C); IS can never go lower than 0 or higher than C. See below for the table of IS speeds and tiers.
If two or more creatures have the same Initiative Speed before resolving a combat turn, this is called a '''speed conflict''' (or '''IS conflict'''), which must be resolved in order to determine the turn order. There cannot be any creatures that act at the same time. To resolve a speed conflict, the GM may choose to roll to randomly determine who goes first, or simply designate an order without rolling for it. If there is a speed conflict between two player characters and they aren't on opposed sides, it is customary to ask both players if they have a preference on who should act first.
=== Table of IS speeds Weight and tiers IS values ===
{| class="wikitable" style="font-size:9pt; text-align:center" width="450"
|-
|}
The final two highest IS levels, '''U''' and '''C''', use letters rather than numbers before they correspond to a name rather than a Weight value.
* U corresponds to '''Unsparable''' Weight, and is the IS of weapons of that Weight.
* C corresponds to '''Concentrating''' speed; see [[Concentrating]] for more details.
 
The Weight of any given weapon is between 1 and Unsparable. There are only a few exceptions to this rule; three flamethrowers (the [[No.2]], the [[M2-2]] and the [[XL18]] have a listed weight of 40, but a separate listed Initiative Speed (IS 22 for the No.2 and M2-2, IS 18 for the XL18).
=== Non-combat actions ===