Colossus
Navigation: | Main Page → Creatures → Colossus |
Angelics Threat level 4 | |||||||
Colossus | |||||||
Basic statistics | |||||||
Disposition | Faction: Heaven, Ltd. | ||||||
Armor Class | N/A | ||||||
Pain Sensitivity | N/A | ||||||
Max Blood | N/A | ||||||
Agility | -3 | ||||||
Limb groups | |||||||
HEAD | N/A | ||||||
BODY | N/A | ||||||
LIMB | N/A | ||||||
EXTREMITY | N/A | ||||||
WEAK POINTS | N/A | ||||||
Secondary statistics | |||||||
Skeleton type | |||||||
Can use Weapons/LBE? | |||||||
Can use Clothing and armor? |
The colossus (plural colossi, sometimes also known as the bronze golem or the angelic golem) is a creature belonging to the Angelics category.
Attacks and techniques
This creature has four attacks: Golem punch, Golem blade, Golem spike, and Divine repair.
Golem punch
Damage type | Range | MAPT | IS | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|---|---|
Blunt | Melee | 1 | 26 | +3 | 53% | 48% | 42% | 34% | 27% | 13% | 3% |
Golem blade
Damage type | Range | MAPT | IS | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|---|---|
Sharp | Melee | 1 | 26 | +5 | 49% | 44% | 39% | 32% | 25% | 12% | 2% |
Golem spike
Damage type | Range | MAPT | IS | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|---|---|
Piercing | Melee | 1 | 26 | +7 | 44% | 40% | 35% | 29% | 22% | 11% | 2% |
Angelic repair
Damage type | Range | MAPT | IS | LDV | Pain (All ACs) |
---|---|---|---|---|---|
Special | Special | 1 | 5 | N | N/A |
- Inflicts no Pain or Limb Damage.
- This technique is an Angelic power which requires 2 AE to cast.
- Upon casting the spell, the creature will instantly heal 8 HP.
Other information
Creature traits:
- No drops on death: On death, this creature's body quickly fades then disappears, leaving no body to butcher and and dropping no items.
- Is a construct: Constructs have no Armor Class, cannot feel pain (no Pain Sensitivity), and have no Blood. Constructs do not usually leave corpses that can be butchered, and in fact do not use the regular limb health system at all. Instead, they possess an HP counter which can be damaged using limb damage, but as they have no AC, they instead have a direct LDV modifier (which causes the amount of limb damage received per hit to be modified by the listed amount), as well as either an Unarmored or an Armored tag, used to determine the effectiveness of certain ammo types.
Construct stats
- HP: 60
- LDV modifier: -4
- Counts as Armored
Overview
This article or section contains lore-related information. Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe. |
Angelic creatures are employees of Heaven, Ltd., the Angelic faction.
Colossi are angelic-aligned constructs which are best described as being golems made out of bronze. Like other golems, they are about 7 feet tall. Being made entirely out of bronze, a colossus weighs approximately 1300 pounds. The body of a colossus is covered in intricate, detailed engravings, different on each colossus except for a handful of common details: a large embossed Heaven symbol on their torso, their forehead, and on each of their shoulders.
Within the angelic hierarchy, they are B-rank, above guardian angels, shrine maidens and feathered serpents, at the same level as seraphim, and under archangels.
Their elevated status within the hierarchy may be surprising, as these creatures are constructs that are unable to speak, capable of holding a tiny amount of Angelic Energy, and which can only perform the same basic attacks as a regular golem (punch, blade and spike) as well as only one Angelic power, a self-repairing spell.
Despite these seemingly disadvantageous traits, they can understand and follow simple commands, and are incapable of feeling pain, emotions, or anything that could make them flinch, hesitate, or run away. In addition, they will only listen to commands issued from other Angelics. In essence, they are golems that can be controlled and ordered, and their primary purpose is to serve as powerful tools of intimidation and persuasion.
The body of a colossus is made out of blessed bronze, and is considered to be armored and highly resistant to damage. Combined with their self-repairing power, they are clearly intended to endure and last through several battles. They are not indestructible, however, and Heaven is well aware of that fact; as such, their bodies will fade and turn to glittery dust upon destruction, leaving nothing of use, just like any other angelic creature at the moment of death.
These constructs are rarely seen, and usually only employed if local angelic forces believe they will need the capabilities of a colossus for the current circumstances. If you are fortunate enough to see one, do not approach it and do not provoke it; it will ignore your commands and will defend itself if you attempt to stop it.