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Clothing

19 bytes added, 16:47, 15 October 2019
The defining trait of humans and halflings is their natural [[Armor Class]] of '''C1''', the lowest possible value; therefore, they must heavily rely on clothing and armor for adequate protection.
Clothing and armor meant for humans are separated into seven sub-categoriescalled '''slots''': '''Headgear, Top, Body armor, Arms addon, Bottom, Legs addon''' and '''Footwear'''. A human or halfling character can wear up to one of each of the following:
* '''Headgear''': Hats, helms and helmets, and other pieces of clothing meant to cover or protect the head.
* '''Top''': Shirts, dresses, vests, and other pieces of clothing generally meant to cover the upper body in some capacity.