Changes

Character traits

13,733 bytes added, 02:49, 4 October 2023
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! Trait name !! Point gain/cost !! Effects !! Description !! Incompatible with
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| <span style="color:#AA0000">'''Addiction-prone'''</span> || '''+2''' || '''Doubled''' chances of [[addiction]] with all substances. || ''You have what some would call an addictive personality.'' || '''Substance resilient'''
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| <span style="color:#00AA00">'''Agile 1'''</span><br/><span style="color:#00AA00">'''Agile 2'''</span> || '''-2'''<br/>'''-4''' || Natural '''[[Agility]] +1'''<br/>Natural '''[[Agility]] +2''' || ''You've always been quicker on your feet than most other people you know.'' || '''Clumsy'''
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| <span style="color:#00AA00">'''Ambidextrous'''</span> || '''-1''' || This character can [[Dual wielding|dual-wield]] '''without the FT+1 accuracy malus'''. || ''Right-handed? Left-handed? This was never a problem to you.'' ||
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| <span style="color:#AA0000">'''Big eater 1'''</span><br/><span style="color:#AA0000">'''Big eater 2'''</span><br/><span style="color:#AA0000">'''Big eater 3Bad eyesight'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || This character's Permanent '''[[nutritionFT]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by +1.25'''effect.<br/>This character|| 's 'You have an eye condition that can''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 1t be fixed with eyeglasses.5'''.<br/>This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 2'''. || '''Light eater'''
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| <span style="color:#00AA00AA0000">'''Blood KnightBig eater 1'''</span><br/><span style="color:#AA0000">'''Big eater 2'''</span><br/><span style="color:#AA0000">'''Big eater 3'''</span> || '''-+1'''<br/>'''+2'''<br/>'''+3''' || This character gains a 's ''Blood Knight'[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 1.25''' counter in the special stats.<br/>The Blood Knight counter This character's ''goes up '[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 1 for every creature killed.5'''.<br/>On This character's '''[[Daily Resetnutrition]] and [[hydration]], this character '''heals 1.0% requirements at [[StressDaily Reset]] for every Blood Knight point obtainedare '''multiplied by 2'''. The counter is then reset|| ''You were always a ravenous eater and you've always had room for dessert. '' || '''Scaredy-catLight eater'''
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| <span style="color:#AA000000AA00">'''Brittle bonesBlood Knight'''</span> || '''+4-2''' || This character gains a '''Blood Knight''' counter in the special stats.<br/>The Blood Knight counter '''goes up by 1 for every creature killed'''.<br/>On [[Fracture|Fractured limbsDaily Reset]] are treated as , this character '''disabledheals 1.0% [[Stress]] for every Blood Knight point obtained''' instead of damaged. The counter is then reset. || ''Fighting isn't just a necessity to you. It's something you do for fun.'' || '''Sturdy bonesScaredy-cat'''
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| <span style="color:#AA0000">'''Can't get no sleepBrittle bones'''</span> || '''+24''' || When [[restingFracture|Fractured limbs]], this character only heals are treated as '''8.0% [[Fatigue]] per day period sleptdisabled''' (half the normal amount)instead of damaged. || ''For some reason, your bones break very easily.'' || '''Sturdy bones'''
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| <span style="color:#AA0000">'''Chronic Fatigue 1Can'''</span><br/><span style="color:#AA0000">'''Chronic Fatigue 2t get no sleep'''</span> || '''+1'''<br/>'''+2''' || Permanent effect: When [[resting]], this character only heals '''8.0% [[Effect#Fatigue|Minimum Fatigue set to 25.0%]]per day period slept'''(half the normal amount).<br/>Permanent effect: || ''♪I can'[[Effect#Fatigue|Minimum Fatigue set to 40.0%]]t sleep, something's all over me / ♪Greasy insomnia, please release me''. ||
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| <span style="color:#AA0000">'''Chronic Stress Fatigue 1'''</span><br/><span style="color:#AA0000">'''Chronic Stress Fatigue 2'''</span> || '''+1'''<br/>'''+2''' || Permanent effect: '''[[Effect#StressFatigue|Minimum Stress Fatigue set to 25.0%]]'''.<br/>Permanent effect: '''[[Effect#StressFatigue|Minimum Stress Fatigue set to 40.0%]]'''. || ''Not an early bird, not a night owl. Just some kind of permanently exhausted pigeon.'' ||
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| <span style="color:#AA0000">'''Clumsy Chronic Stress 1'''</span><br/><span style="color:#AA0000">'''Clumsy Chronic Stress 2'''</span> || '''+21'''<br/>'''+42''' || Natural Permanent effect: '''[[AgilityEffect#Stress|Minimum Stress set to 25.0%]] -1'''.<br/>Natural Permanent effect: '''[[AgilityEffect#Stress|Minimum Stress set to 40.0%]] -2''' . || ''The idea of a stress-free life is alien to you. You'Agile're always some degree of tense.''||
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| <span style="color:#00AA00AA0000">'''Combat veteranClumsy 1'''</span><br/><span style="color:#AA0000">'''Clumsy 2'''</span> || '''-3+2'''<br/>'''+4''' || The effects of Natural '''[[Effect#Stress|combat stressAgility]] are -1'''halved<br/>Natural ''' [[Agility]] -2''' || ''Being nimble is for this charactercats, not you. '' || '''Scaredy-catAgile'''
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| <span style="color:#00AA00">'''Darkness adaptedCombat veteran'''</span> || '''-13''' || Permanent effect: The effects of '''[[EffectsEffect#AccuracyStress|Darkness adaptedcombat stress]]''' are '''halved''' for this character. || ''♪Bad company / ♪'Til the day I die'' || '''Scaredy-cat'''
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| <span style="color:#AA000000AA00">'''DirectionlessDarkness adapted'''</span> || '''+-1''' || When traveling in the Permanent effect: [[UAEffects#Accuracy|Darkness adapted]], the number of rooms to destination is '''increased by 5''' on all routes. || ''You aren'Navigator't scared about the monsters in the dark... because you are one.''||
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| <span style="color:#AA0000">'''DisorganizedDirectionless'''</span> || '''+21''' || The main capacity of any When traveling in the [[List of backpacks|backpackUA]] worn by this character , the number of rooms to destination is '''decreased increased by 20 units5'''on all routes.<br/>If this trait would cause a backpack to have less than 5 units of main capacity, || ''You'it becomes 5 unitsre the sort of person who needs a map to find the bank down the street.'''. || '''OrganizedNavigator'''
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| <span style="color:#00AA00AA0000">'''Fit 1'''</span><br/><span style="color:#00AA00">'''Fit 2'''</span><br/><span style="color:#00AA00">'''Fit 3'''</span><br/><span style="color:#00AA00">'''Fit 4'''</span><br/><span style="color:#00AA00">'''Fit 5Disorganized'''</span> || '''-1'''<br/>'''-+2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || Natural '''The main capacity of any [[EnduranceList of backpacks|backpack]] +10%worn by this character is '''<br/>Natural '''[[Endurance]] +decreased by 20%units'''.<br/>Natural If this trait would cause a backpack to have less than 5 units of main capacity, '''[[Endurance]] +30%it becomes 5 units'''<br/>Natural . || '''[[Endurance]] +40%'''<br/>Natural '''[[Endurance]] +50%'Organization schmorganization... You just stuff things in your bag and hope for the best.'' || '''Out of shapeOrganized'''
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| <span style="color:#AA000000AA00">'''Frail limbs 1'''</span><br/><span style="color:#AA0000">'''Frail limbs 2Druggist'''</span> || '''+1'''<br/>'''+-2''' || Base '''This character can [[limb healthidentification|identify]] value x0.9'''<br/>Base '''[[limb healthmeds]] value x0on sight.8''' || '''Tough limbs'You have extensive knowledge of drugs and can recognize them without equipment.''||
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| <span style="color:#00AA00">'''Gaged ConnectionsFast learner'''</span> || '''-21''' || When This character earns Training Points at a faster rate.<br/>Skill training ([[Character customization#Equipment selection|selecting equipmentshooting range]] during character creation, this character may[[dojo]]):<br/>Select weapons with a Your Training Points are equal to your successes divided by '''Rarity 4 instead of up to 65''' (instead of 3).<br/>Select 'When using a Dojo''any s [[clothing and armortraining machines]], you gain ''', except any form of Power Armor.<br/>At the GM5d25 XP's discretion, the character may also ''per use instead of the normal 4d25. || 'gain a friend or contact'You learn new concepts faster than most.'' selling weapons or armor at preferential rates. || '''Slow learner'''
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| <span style="color:#00AA00">'''Galaxy brainFit 1'''</span><br/><span style="color:#00AA00">'''Fit 2'''</span><br/><span style="color:#00AA00">'''Fit 3'''</span><br/><span style="color:#00AA00">'''Fit 4'''</span><br/><span style="color:#00AA00">'''Fit 5'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || The player may Natural '''directly ask the GM for ideas[[Endurance]] +10%''' if they need it at any point during the game.<br/>You can use this effect no more than Natural '''once per session[[Endurance]] +20%''', unless permitted by the GM.<br/>The GM should embody the spirit of Natural '''[[HebizukaEndurance]]: Be helpful but be as mischievous as possible+30%'''<br/>Natural '''[[Endurance]] +40%'''<br/>Natural '''[[Endurance]] +50%''' || ''You know that fitness is the first step of preparedness. '' || '''Out of shape'''
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| <span style="color:#AA0000">'''Greenhorn Frail limbs 1'''</span><br/><span style="color:#AA0000">'''Greenhorn Frail limbs 2'''</span><br/><span style="color:#AA0000">'''Greenhorn 3'''</span> || '''+1'''<br/>'''+2'''<br/>|| Base '''+3''' || When [[Character customization#Spending points on skills|attributing skillslimb health]] during character creation, this character starts with '''value x0.9 points''' to spend (instead of 12).<br/>When [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with Base '''6 points''' to spend (instead of 12).<br/>When [[Character customization#Spending points on skills|attributing skillslimb health]] during character creation, this character starts with value x0.8'''3 points|| ''You' to spend (instead of 12)ve always bruised easily, and you doubt your body would last long in a real fight. '' || '''SeasonedTough limbs'''
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| <span style="color:#AA0000">'''Heinous past (neutral town)Frigid'''</span><br/><span style="color:#AA0000">|| '''Heinous past (faction)+1'''</span> || This character heals '''+1no [[Stress]] at all'''in the following situations:<br/>[[Strip club]]: Pole-dancing shows, private dances, special services<br/>[[Sanctum]]: Stress-relief chamber ; [[Cubus]]: Sex services ; Reading [[book|erotic books]]<br/>Any sexual or intimate situation (at the GM's discretion) || ''+3Sexual matters do nothing for you - it's annoying and bothersome.'' || See [[Character traits#Heinous past|this section]] for details || '''Horny'''
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| <span style="color:#00AA00">'''High Blood 1'''</span><br/><span style="color:#00AA00">'''High Blood 2'''</span><br/><span style="color:#00AA00">'''High Blood 3'''</span><br/><span style="color:#00AA00">'''High Blood 4'''</span><br/><span style="color:#00AA00">'''High Blood 5Gaged Connections'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || Natural '''Maximum When [[BloodCharacter customization#Equipment selection|selecting equipment]] +1'''during character creation, this character may:<br/>Natural Select weapons with a '''Maximum [[Blood]] +2Rarity of up to 6'''(instead of 3).<br/>Natural Select '''Maximum any [[Bloodclothing and armor]] +3''', except any form of Power Armor.<br/>Natural At the GM's discretion, the character may also ''Maximum [[Blood]] +4'gain a friend or contact''<br/>Natural 'selling weapons or armor at preferential rates. || ''Maximum [[Blood]] +5'You know a guy who knows a guy... Point is, you know how to get the GOOD stuff.'' || '''Low Blood'''
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| <span style="color:#00AA00AA0000">'''HornyGreenhorn 1'''</span><br/><span style="color:#AA0000">'''Greenhorn 2'''</span><br/><span style="color:#AA0000">'''Greenhorn 3'''</span> || '''-+1''' || This character heals <br/>'''double [[Stress]]+2''' in the following situations:<br/>'''+3''' || When [[Strip clubCharacter customization#Spending points on skills|attributing skills]]: Pole-dancing showsduring character creation, private dances, special servicesthis character starts with '''9 points''' to spend (instead of 12).<br/>When [[SanctumCharacter customization#Spending points on skills|attributing skills]]: Stress-relief chamberduring character creation, this character starts with '''6 points''' to spend (instead of 12).<br/>When [[CubusCharacter customization#Spending points on skills|attributing skills]]: Sex services<br/>Any sexual or intimate situation during character creation, this character starts with '''3 points''' to spend (at instead of 12). || ''You have less life experience than the GMaverage person.''s discretion) || '''Seasoned'''
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| <span style="color:#00AA00">'''Improvised smithHebizuka's Favorite'''</span> || '''-34''' || The character gains the Increases your '''maximum [[Improvised repairsFavors]]''' abilityby 1. || ''You are favored by the Administrator and may receive lucky breaks at the most opportune moments.'' ||
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| <span style="color:#AA0000">'''Just can't use this 1Heinous past (neutral town)'''</span><br/><span style="color:#AA0000">'''Just can't use this 2'''</span><br/><span style="color:#AA0000">'''Just can't use this 3'''</span><br/><span style="color:#AA0000">'''Just can't use this 4Heinous past (faction)'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4''' || See [[Character traits#Just can't use thisHeinous past|this section]] for details. || ''You'Tough limbsve done something in the past that you'd rather not talk about.''||
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| <span style="color:#AA000000AA00">'''KilljoyHigh Blood 1'''</span><br/><span style="color:#00AA00">'''High Blood 2'''</span><br/><span style="color:#00AA00">'''High Blood 3'''</span><br/><span style="color:#00AA00">'''High Blood 4'''</span><br/><span style="color:#00AA00">'''High Blood 5'''</span> || '''+-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || The Natural '''Maximum [[StressBlood]] healing+1''' effect of <br/>Natural '''Maximum [[book|booksBlood]], +2'''<br/>Natural '''Maximum [[radio|radioBlood]] and +3'''<br/>Natural '''Maximum [[television|TVsBlood]] is +4'''halved<br/>Natural '''Maximum [[Blood]] +5''' || ''♪Now I shall reign in blood!''. || '''Vivid imaginationLow Blood'''
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| <span style="color:#00AA00">'''Light eater 1'''</span><br/><span style="color:#00AA00">'''Light eater 2'''</span><br/><span style="color:#00AA00">'''Light eater 3Horny'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || This characterheals 's '''[[nutrition]] and double [[hydrationStress]]''' requirements at in the following situations:<br/>[[Daily ResetStrip club]] are '''multiplied by 0.9'''.: Pole-dancing shows, private dances, special services<br/>This character's '''[[nutritionSanctum]] and : Stress-relief chamber ; [[hydrationCubus]]''' requirements at : Sex services ; Reading [[Daily Resetbook|erotic books]] are '''multiplied by 0.8'''.<br/>This characterAny sexual or intimate situation (at the GM's discretion) || '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] You are '''multiplied by 0simply unfathomably horny.7'''. || '''Big eaterFrigid'''
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| <span style="color:#AA000000AA00">'''Low Blood 1'''</span><br/><span style="color:#AA0000">'''Low Blood 2'''</span><br/><span style="color:#AA0000">'''Low Blood 3'''</span><br/><span style="color:#AA0000">'''Low Blood 4'''</span><br/><span style="color:#AA0000">'''Low Blood 5Improvised smith'''</span> || '''+1'''<br/>'''+2'''<br/>'''+-3'''<br/>'''+4'''<br/>'''+5''' || Natural The character gains the '''Maximum [[BloodImprovised repairs]] -1'''<br/>Natural ability. || '''Maximum [[Blood]] -2'''<br/>Natural '''Maximum [[Blood]] -3'''<br/>Natural '''Maximum [[Blood]] -4'''<br/>Natural '''Maximum [[Blood]] -5'You can keep your gear repaired in ways that make engineers blush.'' || '''High Blood'''
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| <span style="color:#AA000000AA00">'''MurphyJeweler's LawEye'''</span> || '''+-2''' || Condition loss on a This character can [[Weapons#Firearm failure typesidentification|critical failureidentify]] is '''quadrupled'''. Stacks with other multipliers (e.g., [[Ammunition#Pressure levels and powder quality|pressure levels, powder qualitygemstones]])on sight.<br/>At (This trait doesn't grant the GM's discretion, acts of spectacularly random bad luck may strike this characterability to appraise them. See [[Character traits#Murphy) || ''s Law|this section]] You have a knack for ideasminerals and gemstones and can tell them apart with ease. '' ||
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| <span style="color:#00AA00AA0000">'''NavigatorJust can't use this 1'''</span><br/><span style="color:#AA0000">'''Just can't use this 2'''</span><br/><span style="color:#AA0000">'''Just can't use this 3'''</span><br/><span style="color:#AA0000">'''Just can't use this 4'''</span> || '''-+1''' || When traveling in the [[UA]], the number of rooms to destination is <br/>'''decreased by 5+2''' on all routes<br/>'''+3'''<br/>'''+4''' || See [[Character traits#Just can't use this|this section]] for details. || '''Directionless'Some of the weapons that are out there are just too hard for you to use.''||
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| <span style="color:#00AA00AA0000">'''NinjaKilljoy'''</span> || '''-3+1''' || The character gains the '''[[Danger closeStress]]healing''' effect of [[book|books]], [[radio|radio]] and [[television|TVs]] is '''halved''' ability. || ''Books are for nerds, radio sucks, and television fries the brain.'' || '''Vivid imagination'''
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| <span style="color:#00AA00">'''OrganizedLight eater 1'''</span><br/><span style="color:#00AA00">'''Light eater 2'''</span><br/><span style="color:#00AA00">'''Light eater 3'''</span> || '''+-1'''<br/>'''-2'''<br/>'''-3''' || The main capacity of any This character's '''[[List of backpacks|backpacknutrition]] worn and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by this 0.9'''.<br/>This character is 's ''increased '[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 20 units0.8'''. <br/>This character's '''[[nutrition]] and [[hydration]]''' requirements at [[Daily Reset]] are '''multiplied by 0.7'''. || ''You content yourself with less than most others.'' || '''DisorganizedBig eater'''
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| <span style="color:#AA0000">'''Out of shape Low Blood 1'''</span><br/><span style="color:#AA0000">'''Out of shape Low Blood 2'''</span><br/><span style="color:#AA0000">'''Out of shape Low Blood 3'''</span><br/><span style="color:#AA0000">'''Out of shape Low Blood 4'''</span><br/><span style="color:#AA0000">'''Out of shape Low Blood 5'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''Maximum [[EnduranceBlood]] -10%1'''<br/>Natural '''Maximum [[EnduranceBlood]] -20%2'''<br/>Natural '''Maximum [[EnduranceBlood]] -30%3'''<br/>Natural '''Maximum [[EnduranceBlood]] -40%4'''<br/>Natural '''Maximum [[EnduranceBlood]] -50%5''' || ''♪I'd like to see / ♪How you all would bleed for me'' || '''FitHigh Blood'''
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| <span style="color:#AA0000">'''Pain sensitive 1Murphy'''</span><br/><span style="color:#AA0000">'''Pain sensitive 2'''</span><br/><span style="color:#AA0000">'''Pain sensitive 3'''</span><br/><span style="color:#AA0000">'''Pain sensitive 4'''</span><br/><span style="color:#AA0000">'''Pain sensitive 5s Law'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''Condition loss on a [[Pain SensitivityWeapons#Firearm failure types|critical failure]] +10%is '''<br/>Natural quadrupled'''. Stacks with other multipliers (e.g., [[Pain SensitivityAmmunition#Pressure levels and powder quality|pressure levels, powder quality]] +20%''').<br/>Natural ''At the GM's discretion, acts of spectacularly random bad luck may strike this character. See [[Pain Sensitivity]] +30%Character traits#Murphy'''<br/>Natural '''[[Pain Sensitivitys Law|this section]] +40%for ideas. || '''<br/>Natural '''[[Pain Sensitivity]] +50%'If anything can go wrong for you, it usually will, often spectacularly.'' || '''Pain tolerant'''
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| <span style="color:#00AA00">'''Pain tolerant 1'''</span><br/><span style="color:#00AA00">'''Pain tolerant 2'''</span><br/><span style="color:#00AA00">'''Pain tolerant 3'''</span><br/><span style="color:#00AA00">'''Pain tolerant 4'''</span><br/><span style="color:#00AA00">'''Pain tolerant 5Mycologist'''</span> || '''-1'''<br/>'''-2'''or<br/>'''-3'''Free<br/sup>'''-4'''*<br/sup>'''-5''' || Natural '''This character can [[Pain Sensitivityidentification|identify]] -10%'''<br/>Natural '''[[Pain Sensitivitymushrooms]] -20%'''on sight.<br/>Natural '''[[Pain Sensitivity]] -30%'''<br/sup>Natural '''[[Pain Sensitivity]] -40%'''*<br/sup>Natural '''If your character is a [[Pain Sensitivityhakutaku]] -50%''' , you get this trait for free and cannot remove it. || '''Pain sensitive'You are highly knowledgeable about mushrooms and can tell them apart on sight.''||
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| <span style="color:#AA000000AA00">'''Pauper 1'''</span><br/><span style="color:#AA0000">'''Pauper 2'''</span><br/><span style="color:#AA0000">'''Pauper 3Navigator'''</span> || '''+-1'''<br/>'''+2'''<br/>'''+3''' || When traveling in the [[Character customization#Equipment selection|selecting equipmentUA]] during character creation, this character has access the number of rooms to a [[File:Parallar symbol.png|10px]]destination is '''3500decreased by 5''' budget instead of [[File:Parallar symbolon all routes.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''2000''' budget instead of [[File:Parallar symbolFinding your way is easy for you.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to You even know a [[File:Parallar symbolcouple shortcuts.png|10px]]'''500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''. || '''WealthyDirectionless'''
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| <span style="color:#00AA00">'''Ninja'''</span> || '''-3''' || The character gains the '''[[Danger close]]''' ability. || ''You have mastered the art of hiding in plain sight.'' || |-| <span style="color:#00AA00">'''Organized'''</span> || '''-2''' || The main capacity of any [[List of backpacks|backpack]] worn by this character is '''increased by 20 units'''. || ''You could fit everything and the kitchen sink in your bag, and still close it.'' || '''Disorganized'''|-| <span style="color:#AA0000">'''Out of shape 1'''</span><br/><span style="color:#AA0000">'''Out of shape 2'''</span><br/><span style="color:#AA0000">'''Out of shape 3'''</span><br/><span style="color:#AA0000">'''Out of shape 4'''</span><br/><span style="color:#AA0000">'''Out of shape 5'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''[[Endurance]] -10%'''<br/>Natural '''[[Endurance]] -20%'''<br/>Natural '''[[Endurance]] -30%'''<br/>Natural '''[[Endurance]] -40%'''<br/>Natural '''[[Endurance]] -50%''' || ''You're not really the fittest person you know.'' || '''Fit'''|-| <span style="color:#AA0000">'''Pain sensitive 1'''</span><br/><span style="color:#AA0000">'''Pain sensitive 2'''</span><br/><span style="color:#AA0000">'''Pain sensitive 3'''</span><br/><span style="color:#AA0000">'''Pain sensitive 4'''</span><br/><span style="color:#AA0000">'''Pain sensitive 5'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3'''<br/>'''+4'''<br/>'''+5''' || Natural '''[[Pain Sensitivity]] +10%'''<br/>Natural '''[[Pain Sensitivity]] +20%'''<br/>Natural '''[[Pain Sensitivity]] +30%'''<br/>Natural '''[[Pain Sensitivity]] +40%'''<br/>Natural '''[[Pain Sensitivity]] +50%''' || ''Unfortunately, you know firsthand what being in a world of pain means.'' || '''Pain tolerant'''|-| <span style="color:#00AA00">'''Pain tolerant 1'''</span><br/><span style="color:#00AA00">'''Pain tolerant 2'''</span><br/><span style="color:#00AA00">'''Pain tolerant 3'''</span><br/><span style="color:#00AA00">'''Pain tolerant 4'''</span><br/><span style="color:#00AA00">'''Pain tolerant 5'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3'''<br/>'''-4'''<br/>'''-5''' || Natural '''[[Pain Sensitivity]] -10%'''<br/>Natural '''[[Pain Sensitivity]] -20%'''<br/>Natural '''[[Pain Sensitivity]] -30%'''<br/>Natural '''[[Pain Sensitivity]] -40%'''<br/>Natural '''[[Pain Sensitivity]] -50%''' || ''You are capable of enduring punishment that would break other people.'' || '''Pain sensitive'''|-| <span style="color:#AA0000">'''Pauper 1'''</span><br/><span style="color:#AA0000">'''Pauper 2'''</span><br/><span style="color:#AA0000">'''Pauper 3'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''3500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''2000''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''. || ''You might not have much money, but that's not going to stop you.'' || '''Wealthy'''|-| <span style="color:#AA0000">'''Permanent addiction <span style=font-size:80%>(low tier)</span>'''</span><br/><span style="color:#AA0000">'''Permanent addiction <span style=font-size:80%>(medium tier)</span>'''</span><br/><span style="color:#AA0000">'''Permanent addiction <span style=font-size:80%>(high tier)</span>'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || See [[Character traits#Permanent addiction|this section]] for details. || ''♪What's my drug of choice? / ♪Well, what have you got?'' || |-| <span style="color:#AA0000">'''Phobia (single creature)'''</span><br/><span style="color:#AA0000">'''Phobia (category)'''</span> || '''+1'''<br/>'''+2''' || See [[Character traits#Phobia|this section]] for details. || ''There are things out there that scare you more than anything else.'' || |-| <span style="color:#00AA00">'''Pretty'''</span><br/><span style="color:#00AA00">'''Very pretty'''</span> || '''-2'''<br/>'''-4''' or<br/> '''Free<sup>*</sup>''' || This character's base [[Negotiation]] roll is '''2d7''' instead of 2d6.<br/>This character's base [[Negotiation]] roll is '''2d8''' instead of 2d6. <br/> <sup>*</sup> If your character is a [[kitsune]], you get Very Pretty for free and cannot remove it.|| ''Everyone's always told you that you're pretty, handsome, or good-looking.'' || '''Ugly'''<br/>'''Very ugly'''|-| <span style="color:#AA0000">'''Scaredy-cat'''</span> || '''+1''' || The effects of '''[[Effect#Stress|combat stress]]''' are '''doubled''' for this character. || ''You were never made for combat and you'd rather avoid confrontations.'' || '''Blood Knight'''<br/>'''Combat veteran'''|-| <span style="color:#00AA00">'''Seasoned 1'''</span><br/><span style="color:#00AA00">'''Seasoned 2'''</span><br/><span style="color:#00AA00">'''Seasoned 3'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || When [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with '''15 points''' to spend (instead of 12).<br/>When [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with '''18 points''' to spend (instead of 12).<br/>When [[Character customization#Spending points on skills|attributing skills]] during character creation, this character starts with '''21 points''' to spend (instead of 12). || ''You have a wealth of skills and life experiences at your disposal.'' || '''Greenhorn'''|-| <span style="color:#AA0000">'''Slow learner'''</span> || '''+1''' || This character earns Training Points at a slower rate.<br/>Skill training ([[shooting range]], [[dojo]]): Your Training Points are equal to your successes divided by '''6 instead of 5'''.<br/>When using a Dojo's [[training machines]], you gain '''3d25 XP''' per use instead of the normal 4d25. || ''You're not great at this whole learning thing.'' || '''Fast learner'''|-| <span style="color:#00AA00">'''Strong 1'''</span><br/><span style="color:#00AA00">'''Strong 2'''</span><br/><span style="color:#00AA00">'''Strong 3'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || Natural '''[[Strength]] +20%''' ('''+10%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] +40%''' ('''+20%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] +60%''' ('''+30%''' if this character is an [[oni]]) || ''You could get into the Salty Spitoon just by staring at the bouncer.'' || '''Weak'''|-| <span style="color:#00AA00">'''Sturdy bones'''</span> || '''-2''' || This character is considered to have '''[[Limb health#Skeleton types|sturdy bones]]''' even if their species normally doesn't. || ''Nothing breaks your bones. Lots of things break on you, though.'' || '''Brittle bones'''|-| <span style="color:#00AA00">'''Substance resilient'''</span> || '''-2''' || '''Halved''' chances of [[addiction]] with all substances. || ''You are surprisingly resistant to addiction. It's hard for you to get hooked.'' || '''Addiction-prone'''|-| <span style="color:#AA0000">'''Sworn Nemesis'''</span> || '''+2''' || See [[Character traits#Sworn Nemesis|this section]] for details || ''"This world ain't big enough for the two of us."'' |||-| <span style="color:#00AA00">'''Tough limbs 1'''</span><br/><span style="color:#00AA00">'''Tough limbs 2'''</span> || '''-1'''<br/>'''-2''' || Base '''[[limb health]] value x1.1'''<br/>Base '''[[limb health]] value x1.2''' || ''You are tough and resilient to injuries.'' || '''Frail limbs'''|-| <span style="color:#AA0000">'''Ugly'''</span><br/><span style="color:#AA0000">'''Very ugly'''</span> || '''+2'''<br/>'''+4''' || This character's base [[Negotiation]] roll is '''2d5''' instead of 2d6.<br/>This character's base [[Negotiation]] roll is '''2d4''' instead of 2d6. || ''They say beauty is in the eye of the beholder. You're not convinced.'' || '''Pretty'''<br/>'''Very pretty'''|-| <span style="color:#00AA00">'''Vivid imagination'''</span> || '''-1''' || The '''[[Stress]] healing''' effect of [[book|books]], [[radio|radio]] and [[television|TVs]] is '''doubled'''. || ''All it takes to forget your worries is one good song, book, or show.'' || '''Killjoy'''|-| <span style="color:#AA0000">'''Weak 1'''</span><br/><span style="color:#AA0000">'''Weak 2'''</span><br/><span style="color:#AA0000">'''Weak 3'''</span> || '''+1'''<br/>'''+2'''<br/>'''+3''' || Natural '''[[Strength]] -20%''' ('''-40%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] -40%''' ('''-80%''' if this character is an [[oni]])<br/>Natural '''[[Strength]] -60%''' ('''-120%''' if this character is an [[oni]]) || ''You don't want to admit it, but maybe you do belong at Super Weenie Hut Jr...'' || '''Strong'''|-| <span style="color:#00AA00">'''Wealthy 1'''</span><br/><span style="color:#00AA00">'''Wealthy 2'''</span><br/><span style="color:#00AA00">'''Wealthy 3'''</span> || '''-1'''<br/>'''-2'''<br/>'''-3''' || When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''6500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''8000''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''.<br/>When [[Character customization#Equipment selection|selecting equipment]] during character creation, this character has access to a [[File:Parallar symbol.png|10px]]'''9500''' budget instead of [[File:Parallar symbol.png|10px]]'''5000'''. || ''Money was never a problem for you.'' || '''Pauper'''|-| <span style="color:#00AA00">'''Wherever I may roam'''</span> || '''-2''' || The effects of '''[[Effect#Fatigue|travel fatigue]]''' are '''halved''' for this character. || ''♪And the road becomes my bride!'' ||
|}
This subsection details how the '''Heinous past''' traits function.
* '''Heinous past (neutral town):''' This character is '''banned''' from one [[Civilized Areas|neutral town]] (specify which, subject to GM approval), attempting to re-enter that town will result in an attempt to '''arrest or kill the character'''. At the GM’s discretion, people affiliated with that town may hire mercenaries to form a death squad hit squads specifically targeting the character which . These hit squads can appear at random momentsany moment and should be appropriately armed and equipped.* '''Heinous past (faction):''' As above, but applies to '''an entire [[faction]]''' and '''every town controlled by that faction'''. Members of that faction will '''attack the character on sight''' when met in the [[UA]], and that faction may form a death squad hit squads specifically targeting the character which . These hit squads can appear at random momentsany moment and should be appropriately armed and equipped.** Although this trait is intended to be used with a major faction, you may ask the GM to take the trait with a minor faction if it makes sense for your character. As minor factions do not control any towns, it is up to the GM to make the difference in one way or another (e.g., reducing the point gain to +2, increasing the amount of death squads, etc.)
If your character also has the '''Sworn Nemesis''' trait, the Sworn Nemesis may be part of (or be) the death squad.
=== Just can't use this ===
For every level of this trait taken, you must select '''two four [[combat skills]]'''. The selected skills become '''restricted'''. You may take up to 4 levels in this trait, resulting in up to '''8 16 restricted combat skills'''. All restricted combat skills must be marked as such on your character sheet.* The first two combat skills you select for each level must belong to either the '''Firearms''' or '''Heavy weapons''' group.* The last two combat skills you select for each level must belong to the '''Melee and misc.''' group.
A '''restricted combat skill''' cannot receive any '''Training Points''' or any '''Skill Points''', effectively permanently locking it at '''Unskilled''' level.
A character may have up to 3 permanent addictions of any tier. The amount of points granted depends on the tier.
When taking the trait, you must specify which substance family you wish your character to be permanently addicted to. A permanent addiction '''starts you with Dependency Level 1''' for the corresponding addiction, and '''removes the possibility of treatment''' at a [[hospital]]. You can only mitigate a permanent addiction from higher levels back down to Level 1, but never completely remove it. === Phobia === A character may have up to 3 phobias of any kind. The two phobia types are as follows:* '''Phobia (single creature)''': Select a particular [[creature]]. If your character enters [[Combat mode]] against at least one individual of that species, your character gains an '''FT +1''' effect. After combat, the [[Effects#Stress|Combat stress]] effect is '''quadrupled'''.* '''Phobia (category)''': Select an entire [[creature]] category. If your character enters [[Combat mode]] against at least one member of this category, your character gains an '''FT +1''' effect. After combat, the [[Effects#Stress|Combat stress]] effect is '''quadrupled'''. Restrictions: You cannot select the '''Humans, Halflings, Youkai, Angelic, Demonic''' or any of their members to be the subject of a Phobia. === Sworn Nemesis === If your character possesses this trait, your character is hunted by a '''nemesis''' of some kind. The nemesis's apparent sole purpose in life is to kill the player character. The exact reasons, details, and backstory regarding that nemesis should be discussed between the GM and the player, with the following considerations and recommendations: * The nemesis's reasons should be reasonably unshakeable (it shouldn't be possible to convince them with a single check)* The nemesis's reasons should make sense with the player character's backstory and motivations* The nemesis may show up '''at any moment the GM deems necessary.'''* The nemesis should be '''appropriately armed, skilled, equipped, and prepared to kill the player character.'''* If there is an agreement between the GM and the player on the matter, the nemesis '''may share the same death system as the player character''', potentially allowing the nemesis to '''come back regularly'''.* If the player character also has the '''Heinous Past''' trait, this may play into the nemesis's backstory, and he may even be part of the death squads (or even ''be'' the death squads).
[[Category:Getting started]]
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