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Character customization

6 bytes added, 13:36, 27 December 2019
On the [[Character creation|previous page]], we discussed three elements for your character: the basic concept and ideas in your mind, whether they are a ''native'' to the Mazes or an ''otherworlder'', and the ''species''. If you're wondering why we haven't yet talked about things such as names, backstories, or stats other than racial bonuses, this is the page where it will all become clear, and you will find out why it was done in this order.
 
= What's in a name? =
Your character may optionally be known by a nickname, a shorthand, a callsign, or some other preferred name or designation, and you are free (and even encouraged) to explain where the nickname comes from.
 
= Appearance =
** Tengu: Feather color
** Yousei: Wing color
 
= Background information =
This can be especially important if your character is a native of the Mazes, as that backstory must be sufficiently believable and reasonable. As with everything else, the GM has final say on what constitutes an acceptable backstory.
 
= Statting =
* GMs can take out the "choice" part entirely and simply assign new characters standard-issue equipment. Ideal for military or police themed campaigns.
* The sky is the limit! If you have other ideas entirely, run with it!
 
= Building the character sheet =
Once everybody is ready and cleared, then congratulations, you are now ready to play a MazeWorld campaign!
 
= Conclusion =