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Character customization

1,016 bytes added, 02:52, 17 May 2019
/* Building the character sheet */
For a complete, searchable directory of the game's object lines (and the source text of every other Tsuchinoko command), please see '''[https://docs.google.com/document/d/1WvgQYi3PY_1oIOwutdaWWLSe2ZZbQ2FyGorTn12AbPQ/edit this document]'''. Feel free to use this document to copy the object lines relevant to your character's equipment, and paste them onto your character sheet.
 
== Final review ==
 
Before getting ready to play, make sure that your character sheet is complete and ready. Your GM should review every player's character sheet and give all of them the green light before proceeding, and should retain edit rights over all player character sheets.
 
If your GM is the really cool type, they will offer you the courtesy of building your character sheet for you, so you don't have to do any of the steps described above yourself. This courtesy should be extended to new players, particularly if they are eager to play. If that's how it was done, you shouldn't need to do anything else! Assuming, of course, that the GM hasn't made mistakes while building your sheet (re-read the sheet before giving it to your player!)
 
If you are a player and you've followed this guide to build your very own character sheet, you should send it to your GM for reviewing and double checking.
 
Once everybody is ready and cleared, then congratulations, you are now ready to play a MazeWorld campaign!
= Conclusion =