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Category:Templates

896 bytes added, 22:01, 27 June 2021
/* Weapons */
This category serves as a list of all of the pages using these templates (all other page titles), and what they are used for.
= List of templates =
* [[Template:Explosives]] - For other types of ammunition pages (explosives, non-firearm ammo, and [[4.2x30mm R Golden Gun]]).
=== Creature Creatures ===
* [[Template:Creature]] - For most creatures.
* [[Template:Occupation]] - For creature occupations.
* [[Template:CharacterFaction]] - For groups and factions* [[Template:CharacterMajor]] - For individual major characters.* [[Template:CharacterMinor]] - For individual minor characters. === Locations ===* [[Template:Town]] - For unaligned towns (Gray color scheme)** [[Template:TownMilitary]] - For [[Maze Military]] towns (Red color scheme)** [[Template:TownActivist]] - For [[Youkai Nation]] towns (Green color scheme)** [[Template:TownPolice]] - For [[Maze Police]] towns (Blue color scheme)** [[Template:TownYatela]] - For [[Yatela Crime Syndicate]] towns (Orange color scheme)** [[Template:TownHeaven]] - For [[Heaven|Angelic]] towns (Cyan color scheme)** [[Template:TownHell]] - For [[Hell|Demonic]] towns (Purple color scheme)* [[Template:Intersection]] - For intersections
=== Weapons ===
* [[Template:Firearm]] - For individual firearm pages.
* [[Template:Melee]] - For individual melee weapon pages.
* [[Template:Shield]] - For shield pages.
==== [[Maze Customs]] families ====
=== Other ===
* [[Template:User]] - For user pages.
* [[Template:TraitFlight]] - Creature trait: Flight
* [[Template:TraitFlightAA]] - Creature trait: Flight for creatures with Air Affinity
== In-page templates ==
Placed inside the body of a page, aligned to the right.
* [[Template:AdvancedTip]] - Use to provide information '''for players''' of a special or advanced nature, such as a lesser -known trick or gameplay mechanic.* [[Template:GMTip]] - Use to provide information '''for Game Masters''' of a special or advanced nature, such as a lesser -known trick or gameplay mechanic.
== Do not use ==