Changes

Bronze bird

183 bytes added, 04:18, 23 January 2023
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Piercing || Melee || '''<span style="color:#274e13">12</span>''' || '''<span style="color:#0c53a6">5</span>''' || '''<span style="color:#980000">+0</span>''' || 35% || 32% || 28% || 23% || 18% || 9% || 2%
|}
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Sharp || Melee || '''<span style="color:#274e13">24</span>''' || '''<span style="color:#0c53a6">3</span>''' || '''<span style="color:#980000">+0</span>''' || 25% || 23% || 20% || 16% || 13% || 6% || 1%
|}
=== AP Metal feather shot ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Piercing || Ranged || '''<span style="color:#274e13">612</span>''' || '''<span style="color:#0c53a6">9</span>''' || '''<span style="color:#980000">+2</span>''' || 30% || 27% || 24'''47% ''' || 20'''40% ''' || 15'''32% ''' || 8'''18% ''' || 2'''5%'''
|}
 
* AP stands for armor-piercing. This attack is more efficient against armored ACs than against unarmored ACs to reflect an armor-piercing effect.
Bureaucrat, administrator
15,672
edits