Changes

Beadsor

273 bytes added, 20:20, 30 October 2022
|town_laws=[[Standard Law]]<br/>Police town rules
|travel_north=N/A
|travel_east=[[Intersection 20]]'''(_/_/<span style="color:#FF0000">D</span>)'''|travel_south=[[Ferland Sector]]'''(_/_/<span style="color:#FF0000">D</span>)'''|travel_west=[[Saker]]'''(_/_/<span style="color:#FF0000">D</span>)'''
}}
'''Beadsor''' (pronounced ''beadbeed-sir'') is a medium [[Maze Police|Police]] town located in the Southern Zone.
Beadsor was founded in E7-415, Quartema 16, as part of the [[History of the Mazes#Era 7|Police Protection Plan]], which expanded the reach of the Maze Police and introduced the '''Regional Coverage Plan''', a system which would divide the world map into [[Standard Law]] enforcement "regions"; each one being the responsibility of one police station.
* Residential hub:
** [[Residential area]] levels: 10
** [[Hotel]]: NoYes - ''The Hog and Barrel Hostel''
* Shop hub: 6 of 10 emplacements open
** [[Clothing shop]], [[Delicatessen]], [[Engineering workshop]], [[Forge]](''Slugger's Hardware''), [[Gun shop]](''Sean's Shotguns''), [[Weapon shop]](''The Close Quarters Company'')
* Social Square facilities:
** [[Bar|Bars]]: 1 ; ''Echo LoungeeLounge'' (#1)
** [[Restaurant|Restaurants]]: 1 ; ''Dragon River'' (Dim Sum, #1)
** Others: [[Convenience store]] (''Fusco's Bodega''), [[Dojo]], [[Library]], [[Shooting range]]
* Special facility: [[Police station]] - Southern Zoneand Western Zones
[[Category:Police towns]]
Bureaucrat, administrator
15,672
edits