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Basic mechanics

229 bytes added, 23:19, 17 February 2020
In addition, your character may heal some [[Pain]] (if not 0%) and [[Blood]] (if not at maximum levels and if there are no [[Wounds]]) during Daily Reset. This is referred to as '''natural healing'''; however this healing is not free and will burn extra Nutrition as well as some [[Fatigue]].
* Pain healed on Daily Reset: '''Up to -40%'''. Healing Pain through Daily Reset is subject to the [[Effects#Healing|Pain healing effect]].* Blood healed on Daily Reset: '''Up to +1.0 unit'''. Healing Blood through Daily Reset is subject to the [[Effects#Healing|Blood healing effect]].
Additional considerations:
* If you have skill levels in [[Healing]], you will receive bonuses to natural healing, which are applied ''before'' the normal effects of natural healing. See [[Healing#Natural healing bonuses|this section]] for more details.
* If your character is [[Addiction|addicted]] to one or more substances before Daily Reset, all active addictions will advance by one level, unless already at level 3.