Changes

Basic mechanics

114 bytes added, 03:04, 4 October 2023
/* Daily Reset */
* Pain healed on Daily Reset: '''Up to -40%'''. Healing Pain through Daily Reset is subject to the [[Effects#Healing|Pain healing effect]].
* Blood healed on Daily Reset: '''Up to +1.0 unit'''. Healing Blood through Daily Reset is subject to the [[Effects#Healing|Blood healing effect]].
 
Lastly, if your current number of '''[[Favors]]''' is under the maximum, you '''regain 1 Favor''' on Daily Reset.
Additional considerations:
* If you have skill levels in [[Healing]], you will receive bonuses to natural healing, which are applied ''before'' the normal effects of natural healing. See [[Healing#Natural healing bonuses|this section]] for more details.
* If your character possesses the '''[[Character traits|Blood Knight]]''' trait, the character heals '''1.0% [[Stress]] per point on the Blood Knight counter'''. The counter is then reset.
 
= Turns =
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