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Basic mechanics

33 bytes added, 03:29, 24 April 2022
== Civilized Areas ==
''Full article: '''[[Civilized Areas]]'''''
When outside of combat and in a Civilized Area such as a [[town]] or an [[intersection]], you can travel to nearly any specific room, street, shop, business, or point of interest, simply by declaring an intent to travel to that location, so long as you have access to it. Towns and intersections generally have maps listing the places of interest available, and the preferred method of declaring movement is to simply say something along the lines of, ''"I'm going to the gun shop"'' or ''"Next, I'm going to visit the hospital"''.
== Uncivilized Area ==
''See Full article: '''[[Uncivilized Area]]''' for more information''
When in the '''[[Uncivilized Area]]''', your character will be traveling through a series of randomly generated rooms, going from a starting point to a destination of your choosing, and reaching the next destination only after a set amount of UA rooms have been passed. See the article for more information.