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Basic mechanics

42 bytes removed, 06:40, 22 February 2020
= In and out of combat =
When playing MazeWorld, there are two major 'modes' of play; being '''out of combat''' (what is referred to as '''Normal mode''') and being '''in combat''' (known as '''[[Combat mode]]'''). The actions available to you differ depending on whether or not you are in combat, though it is possible to shift in and out of combat in an instant.
Normal mode (out Out of combat) is the default mode of play. In this mode, the situation is assumed to be relatively safe and more relaxed, and there is generally no need to keep track of character positioning, time or turns passing, unless specific situations or conditions warrant the need to do so. Normal is the closest there is to freeform roleplaying, and greater leeway and flexibility should be granted to Game Masters (GMs) and players.
When in combat,certain actions become information becomes very important: character and item positioning, turns passing, and who does what in which order. Each of these may have an influence on the outcome of the fight. All of the specifics to fighting can be found on the '''[[Combat mode]]''' page.