Changes

Basic concepts

38 bytes removed, 04:46, 16 February 2022
Roleplaying is co-operative, not competitive. In order for a game to be good and for everyone to have fun, GM and players should work together and keep any rivalries in-character. In most games, the story should be about the player characters, and if it's not necessarily about them, players must at least feel part of an important story, as people who are responsible for advancing, shaping, changing, or even derailing the story. Fun should be the number one priority.
Specifics on how to be a Game Master and how to run a game of MazeWorld can be found in all of the pages listed in on the [[Main Page#For Game Masters|the ''For Game Masters'' sectionMaster Guide]].
Bureaucrat, administrator
15,672
edits