Changes
Skeleton
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{{OccupationCreature
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
| image
| occupation_dispcreature_tl=Neutral3| occupation_uacreature_cat=[[FileUndead| creature_disp=<span style="color:Yes box.png#991111">Hostile</span>|25px]]creature_ac=C2| occupation_humancreature_ps=0%| creature_blood=N/A| creature_agi=+0| creature_head=Head - 12 HP| creature_body=Upper body - 48 HP<br/>Lower body - 36 HP| creature_limb=2 arms - 24 HP<br/>2 legs - 24 HP| creature_extr=2 hands - 18 HP<br/>2 feet - 18 HP| creature_wp=N/A| creature_bones=[[File:Yes boxHas bones.png|25px]]| occupation_halflingcreature_gear=[[File:Yes box.png|25px]]| occupation_youkaicreature_wear=[[File:Yes boxHuman clothing.png|25px]]
}}
= Attacks and techniques =
This creature has one attack: '''Claws'''.
=== Claws ===
{| class="wikitable" style="font-size:10pt;text-align:center"
|-
! Damage type !! Range !! <span style="color:#274e13">MAPT</span> !! <span style="color:#0c53a6">IS</span> !! <span style="color:#980000">LDV</span> !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)
|-
| Sharp || Melee || '''<span style="color:#274e13">2</span>''' || '''<span style="color:#0c53a6">1</span>''' || '''<span style="color:#980000">+0</span>''' || 15% || 14% || 12% || 10% || 8% || 4% || 1%
|}
= Equipment =
=== [[Clothing and armor]] ===
=== [[Load-bearing equipment]] ===
* [[Utility List of utility belts|Utility belt]]: Cartridge carrier* [[Leg rigs]]: Specter shotgun rig (Left), Condor utility rig (Right)Dump belt
=== Equipment and inventory ===
==== Set 1 ====
Equipped [[weapons]]:
* Primary 1: [[Marlin Model 1894CHeavy crossbow]] (9+1 /9, 10x [[.357 Magnum]], Standard Lead) - IS 14** Combined effects: 1.4x Pain, 1.68x Limb Damage on unarmored ACs, 0.7x damage on armored ACs* Holster 1: 1x [[Ruger Vaquero]] (6 /6, 6x [[.357 MagnumLarge bolt]], Standard LeadNRM) - IS 322** Combined effects: 1x Pain, 1.2x Limb Damage on unarmored ACs, 0.5x 3x damage on armored ACs, FT +1
Inventory:
* Cartridge carrier, Ammunition: 15x [[.357 Magnum]], Standard Lead* Condor utility rigDump belt, General carrying: 1x [[Food|Bottle of whiskey]], 4x [[Speed strips|.357 Magnum/.38 Special 6-round speed strip]] (Each: 6 /6, 6x 10x [[.357 MagnumLarge bolt]], Standard Lead)NRM
==== Set 2 ====
Equipped [[weapons]]:
Inventory:
* Specter shotgun rig, Ammunition: 20x [[12 gauge]], Standard Buckshot* Condor utility rig, General carrying: 1x [[Food|Bottle of whiskey]], 4x [[Speed strips|.357 Magnum/.38 Special 6-round speed strip]] (Each: 6 /6, 6x [[.357 Magnum]], Standard Lead)None
==== Set 3 ====
Equipped [[weapons]]:
Inventory:
* Cartridge carrierDump belt, AmmunitionGeneral carrying: 15x 3x [[Speedloaders|.45357/.38 7-70 Governmentround speedloader]] (Each: 7 /7, 7x [[.357 Magnum]], Standard LeadFMJ) ==== Set 4 ==== Equipped [[weapons]]:* Condor utility rig, General carryingHolster 1: 1x [[Food|Bottle of whiskeyBrowning Hi-Power]](13+1 /13, 4x 14x [[Speed strips9x19mm Parabellum]], Standard FMJ) - IS 3** Combined effects: FT +1 Inventory:* Dump belt, General carrying: 2x [[Hi-Power magazines|.357 Magnum/.38 Special 6Hi-Power 13-round speed stripmagazines]] (Each: 6 13 /613, 6x 13x [[.357 Magnum9x19mm Parabellum]], Standard LeadFMJ)
= Other information =
[[Skills]]: Species' natural skills + the following:* Combat skills: '''Basic''' (Bolt-actionAxe, Pump-actionArchery, LeverSemi-actionauto pistol, Single-action DA revolver, SA revolver), '''Unskilled''' (all other combat skills)* Non-combat skills: '''Unskilled''' (all non-combat skills) Creature traits:* '''All bone''': This creature is a skeleton, entirely made out of bones. If a skeleton sustains a [[fracture]], the affected limb instantly loses 10 HP.*'''Drops items on death''': Upon being defeated, this creature will drop the following items: ** If the head had at least 1 HP remaining on death: 1 [[Crafting items#Ingredient items|Preserved skull]]** Otherwise: Nothing* '''Fire immunity''': This creature cannot receive the [[Effects#Elemental|'''On fire''' effect]].* '''Gas immunity''': This creature has a [[Effects#Clothing and armor|permanent '''immunity to gases''' effect]].* '''No blood''': This creature does not have [[Blood]] and is effecively immune to [[Wounds]], as it cannot bleed.* '''Poison immunity''': This creature is immune to all forms of poisoning: they cannot receive [[Venom]] nor the [[Effects#Body|'''Cyanide poisoning''' effect]].* '''Sleep immunity''': This creature never needs to sleep, cannot feel [[Fatigue]] and cannot receive the [[Effects#Body|'''Forced sleep''' effect]], effectively making them immune to tranquilizers.* '''Spooky and Scary''': This creature is immune to the effects of [[limb damage|'''damaged''' and '''disabled limbs''']] (including the effect normally induced by a [[fracture]]). To destroy a skeleton, the head, upper body or lower body must be '''severed'''.
{{Lore}}
[[Category:Occupations]][[Category:Occupations open to humans]][[Category:Occupations open to halflings]][[Category:Occupations open to youkaiCreatures]]