Changes

Armat M41A Pulse Rifle

421 bytes removed, 03:40, 10 October 2022
| wpn_weight=14
| wpn_cond=10000
| wpn_cost=[[File:Parallar symbol.png|10px]]'''4141''' N/A (Rarity 6see page)
| wpn_accfeed=[[M41A magazines]]
| wpn_accfeedstd=M41A 99-round magazine
| wpn_accopticsstd=None
| wpn_accunder=N/A
| wpn_accunderstd=[[U1-SG]] <span style=font-size:90%>underbarrel shotgun (integrated)</span>
| wpn_acclights=N/A
| wpn_acclightsstd=None
{{Hebiquote
|quotetext=In the Uncivilized Area, no one can hear you scream. The M41A Pulse Rifle is the final development of the Proving Grounds' caseless ammunition research project. If the [[Heckler & Koch G11K2|G11]] was the first of its kind, this is arguably the best of its kind. Thought to be the ultimate personal firearm (short of anything explosive), the Pulse Rifle is a twin weapon made up of a 10x24mm Caseless assault rifle and a [[U1-SG]] 12 gauge CAWS underbarrel shotgun. This weapon has one purpose only: to be a nightmarish the weapon that will let you survive any nightmare, even if you were on an express elevator to Hell going down. Now if only the ammunition wasn't constantly out of stock...
|quoteauthor=Tempest
}}
The '''Armat M41A Pulse Rifle''' (also called '''M41A''' or simply '''Pulse Rifle'''.) is a an '''artifact''' [[10x24mm Caseless]] combat rifle.
{{GMTip|tiptext=The Pulse Rifle and its ammunition are intended = Obtaining this weapon ==This weapon is referred to as an '''artifact weapon'''; it cannot be the ultimate endgame firearm normally found in MazeWorld, if not the endgame weapon. Although the weapon and ammunition are already prohibitively expensiveMazes, GMs should avoid making them readily available in stores and reconsider letting NPCs have one unless you know what you're doingnor can it be crafted or built. The in-universe explanation  This weapon is that despite the fact both the weapons unique and ammunition are standard retail items, only was produced in very small numbers . '''A maximum of each are produced every year, resulting in these weapons being almost always out five instances''' of stockthis artifact weapon should exist. On the off chance that one rifle An instance of this weapon cannot be sold, and if it is lost or a few hundred rounds hit the store shelvesabandoned, they are usually snatched up immediatelyit will be '''permanently lost'''. Feel free to play with this idea and play up the mythical status of the Pulse Rifle in your games.}}
[[Category:Class 1 weapons]]
[[Category:Artifact weapons]]
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